Dustin Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dustin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dustin. Recently he has begun working with bootleggers and crooks.
Motivation: To prove his worth to the world; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Chain shirt.
Quespa Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is renowned for her bright green dresses and hats. Her blue crest is matted, messy, and big. She has gleaming, smiling gold eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Doesn't want to be a Bather and was forced into it by her family; and marry her brother to traveling adventurers
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Enemies, Rich, Family. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 5000 cp. Rose (50 gp). Azurite (6 gp). Deep green spinel (140 gp).
Felosial Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan tunic with blue highlights, and long brown pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her tied-back hair is white. Her violet eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.
Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Philantrophist. Flaws: Disease, PTSD. Bonds: Enemies. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. White pearl (120 gp). 1 Masterwork Common Ranged Weapon.
Waywocket Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her head has been shaved. Her amber eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army
Flaws: Ugly, Selfish, Disease. Bonds: Rich, Immigrant, Military. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Hematite (9 gp).
Meena Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a blue and yellow handkerchief worn on her left side. She carries with her a set of bastard swords on her belt, each one with a aquamarine on the hilt. Her red hair is unkempt and raggedy. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not believe in violence as a means to an end. She is a dedicated Soapmaker but believes her peers are too gung-ho.
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Pacifist. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Darkwood Shield.
Raam Open, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a green vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His hair is white and curly. He has several tiny opal earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Mercenary in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly. Bonds: Immigrant, Rich, Job, Criminal record. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Fistula Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'8", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish blonde hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: Fistula is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Fistula was born in the east. At a young age she loved to build and create. One day when Fistula was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Fistula was heart-stricken from the event, and her father started working long hours to provde for them. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and gnomish compassion
Ideals: Extrovert, Optimist, Persistence. Flaws: Ugly. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Olunt Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is typically in his Animal Trainer uniform, marred by chocolates. His auburn hair is knotted and matted. His fierce violet eyes like to dwell on things.
Personality: Olunt wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Gunter Evans, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Nature. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
