Nicor Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His long brown hair is drawn into a two foot long braid. His fierce red eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Military. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 2000 sp.
Art Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large pastel jacket. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white fur to look like a famous performer. His half smiles and copper eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Shoemaker, but he was a colossal failure. He now owns his own business.
Motivation: He loathes his own lifestyle; and further expansion of business
Ideals: Fighting, Justice, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 800 sp.
Armara Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a green collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her whole body is exceptionally muscular. She wears her red hair up. She is very pretty but has cold, dead eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was born in the south. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Armara began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Attractive, Enemies. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Mella Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is tall, broad shouldered and powerfully built. Her silver hair is lengthy and is close to two feet long. Her eyes are blue and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She comes from a rich southern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).
Isabella Bradford, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. Her long silver hair reaches down to her waist. Her fierce hazel eyes like to dwell on things.
Personality: A skeptical and narcissistic woman, Isabella's first love is herself. Her second love is also herself. Isabella is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: She wants revenge against brigands; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Enemies. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Gormogord Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Miller does. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Miller in town.
History: He got into the Miller business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Flaws: Antagonistic, PTSD. Bonds: Job, Religious. Occupation: Miller
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp. Hematite (6 gp). Malachite (6 gp). Jade (90 gp). Aquamarine (500 gp). 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Shivering Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears pastel leather gloves, a pastel jacket, and tight pants. Her clothes are grease stained in places. Her orange fur is thinning but still full. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the west her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 40 gp.
Lone Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her gray fur is smooth and relatively long. Her eyes are copper and catlike.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate. Flaws: Antagonistic, Ugly. Bonds: Criminal record. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
Jaxi Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern woman wears black leather gloves, a black jacket, and tight pants. Her bronze crest is matted, messy, and big. Her ears are large.
Personality: Her tongue was cut out and she uses sign language. Animals are drawn to her, and she is able to talk to them.
History: Jaxi hails from a village terrorized by goblins. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


