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NPC Generator

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Advanced [show]


Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His brass crest is slicked back into a classic pompadour. His half smiles and gold eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Laborer, who enjoyed hunting, Azzakh was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: Marry his brother to traveling adventurers; and to find somewhere to settle down

Ideals: Persistence, Philantrophist, Fighting. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Azzakh Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth -1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3100 sp.


Social Check DCs


Three In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her red fur is braided into rings. She has blue eyes and a brown hat with a black feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done she does not care how it got done.

History: She was born several months after her father was called into army service. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Three began to lead the lost caravan. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's looking for her big break

Ideals: Entrepeneur, Professionalism. Bonds: Adventurer, Military, Enemies. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Three In Woods, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 10000 cp. Jet (110 gp).


Social Check DCs


Lerissa Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. Her white hair is smooth and relatively long. Her skin is flawless and her red eyes scan people very quickly.

Personality: She has a massive crush on the younger sibling of the Spy who has hired her part-time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of southern immigrants she idolized her mother. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: She has a crush on the local Detective; and she would like to get married and retire

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Lerissa Hope, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)18 (+4) 10 (+0)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 390 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Osco Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.

History: Osco was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Enemies, Family. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Osco Thorngage, Male Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp.


Social Check DCs


Henry Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Family. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Henry Wilberforce, Male Human Sorcerer 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 18 (+4)16 (+3)
Skills History +2, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Immeral Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. His auburn hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Immeral's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Antagonistic. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Immeral Caphaxath, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Laborer in town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Pikar was left his father's suit of armor and trained in its use and care. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Military. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pikar Copperkettle, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. 1 Breastplate.


Social Check DCs


Cockaby Reese, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time, marred by beers. He keeps his long red hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast island. Through the years after Cockaby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cockaby's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Disease, Fearful, Antagonistic. Bonds: Nature. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Cockaby Reese, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Golden pearl (100 gp).


Social Check DCs


Zagga Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in the north her family was never financially stable. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Zagga Wordsworth, Female Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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