Arava Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She wears her scarlet crest down. Her gold eyes are passionate and lively.
Personality: She is irascible and easily irritated. She is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Arava grew up listening to her father's many stories. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now travels the world, in search of power and loot.
Motivation: Revenge; and she wants revenge against dire rats
Flaws: Antagonistic, Selfish. Bonds: Adventurer, Nature, Enemies. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1600 sp.
Mialee Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing the road beaten gear of a warrior. Her auburn hair is wavy and long. Her hazel eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Mialee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She is the product a well kept family trust fund and as such has never really known need. When Mialee reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Military, Rich, In love. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Cecily Leighton, Female Human [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She carries a battered lance and tarnished scimitar as well. She is bald on top and has large golden tufts of hair around her ears. Her eyes are hazel.
Personality: She is calm most of the time but flees social interaction. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Cecily abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cecily fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sweet In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown fur. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her sickle. She has a hunchback. Her brown fur, when down, is lengthy. Her thin eyebrows rest above her beady copper eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Large well-done wool tapestry (300 gp). 1 Masterwork studded leather.
Hugolina Reed, Female Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western woman dresses in collared shirts and wears a proper scarf over her head. She keeps her blonde hair in a flapper bob. She has a dull look in her brown eyes.
Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich western family. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. Large well-done wool tapestry (200 gp).
Zepar Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He wears a broad hat to cover his moderate length dark red hair. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He got into the Map Maker business at a young age. Through the years after Zepar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Zepar's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Serpent On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. Her fur is greying and her face has many wrinkles. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born at the edge of vast forest. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a doctor and was forced into it by her family
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Nature. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Quilla Reese, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. Her red hair is thinning but still full. Her eyes are likewise brown.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a very good compulsive liar and kleptomaniac.
History: She was born in the south. Her childhood dream was to be a Slave Trader, but she was a colossal failure. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Athletic. Bonds: Job, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp.
Tethren Knack, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His blue hair is matted, messy, and big. His black eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Chrysoberyl (60 gp).
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