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NPC Generator

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Advanced [show]


Vanuath Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his mother.

History: Vanuath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Brewer; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Vanuath Floshem, Male Elf Sorcerer 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Trey Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shipwright does. He is portly but not overly obese. His silver hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To be a Gardener again; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Trey Clare, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Merihim Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He keeps his chestnut hair in a pixie cut. His silver eyes lackadaisically let the world flow into them.

Personality: Merihim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Blacksmith business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Blacksmith job and began his own company from there.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Extrovert. Bonds: Religious, Job, Rich, In love. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Merihim Chance, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 13 (+1)20 (+5)
Skills Persuasion +7, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp.


Social Check DCs


Dynamic On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown vest and prefers violet and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her beige fur is lengthy and is close to two feet long. Her eyes are green and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Adventurer.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.

Flaws: Ugly, Cynical, Disease. Bonds: Job, Slave. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Dynamic On the Water, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


River Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in brown turtlenecks beneath a red coat with violet slacks. His fur is greying and his face has many wrinkles. His eyes are copper.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's in love; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Religious. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

River Of Stars, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 sp.


Social Check DCs


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her white hair is braided into rings. Her gray unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Disease, Cynical, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Sarah Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a blue scarf. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. Her silver hair is braided into rings. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the east to a Mason, Sarah learned a great deal about her father's area of expertise. Her first spouse was a Healer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Mason soon after.

Motivation: To reunite with her old friends; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Military, Job, Family, Adventurer. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarah Eastoft, Female Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Akta Merit, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars, and a wedding ring on her right hand. Her hair, while still mostly purple, has prominent grey streaks. Her eyes are likewise silver.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Akta was born with her mother's beautiful face. Her divine abilities were realized during a raid on her village. She's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: In love, Attractive. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Akta Merit, Female Tiefling Sorcerer 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 60 pp.


Social Check DCs


Harbek Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears grey trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He has silver hair. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Joker. Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Harbek Gorunn, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Coral (80 gp).


Social Check DCs

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