Ethereal Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown armored body suit, with a simple pastel line shooting up and back down. Her fur is red, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Ethereal isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Around other people she will do her best to conceal her emotions and appear jolly.
History: Ethereal was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 7000 cp. Lapis lazuli (9 gp). 1 Half-Plate.
Jelenneth Meliamne, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting clothing which further accentuates her frame. Her brown hair is cut short with large spiked bangs in the front. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is harsh and unforgiving.
History: She was born blind and as such lacked many opportunities for work. In her 11th year, her parents were killed by a illithids raid, leaving Jelenneth alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Many illithids want her driven away; and revenge
Ideals: Joker. Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Drenna Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are amber and beady.
Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Drenna was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. She has worked as a Assassin like her father before her.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Persistence, Logical. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp. 1 Breastplate.
Wella Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and lanky with angular features, she is an attractive figure. She sports red clothing, slightly heavier than average wear. She has a very tight haircut. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a pair of adventurers, Wella grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She is searching for what she claims is her rightful reward.
Motivation: A deep hatred of brigands; and she wants revenge against brigands
Flaws: Shy. Bonds: Attractive, Adventurer, In love, Enemies. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Zook Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light blue in addition to tight pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east to a Banker, Zook learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Banker soon after.
Motivation: To unite with his sister; and doesn't want to be a banker and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Family. Occupation: Banker
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Ella Garfield, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. She has dyed her greying golden hair a little too much giving a sharp golden color. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.
History: Ella lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has drifted from career to career and currently works as a Miller.
Motivation: Sabotage a competitor; and to be a dilettante again
Ideals: Optimist, Philantrophist. Bonds: Adventurer, Family, Job. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp. Azurite (6 gp).
Trail Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a lot of dark rich colors, with gold accents. Her fur is short and gray. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy, self-centered, vain, and jealous.
History: Trail was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Flaws: Insomniac, Antagonistic, Insane, Selfish. Bonds: Attractive. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.
Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His green crest is still thick. His eyes are red and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Slave, Mentor. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp. 1 Superior lock.
Jabbie Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a faded coat and loose pants complete with top hat. His auburn hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich northern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Star rose quartz (80 gp). Tiger eye turquoise (11 gp). Amethyst (130 gp). Smoky quartz (80 gp). 2 Antitoxin. 1 Everburning torch. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
