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NPC Generator

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Advanced [show]


Rose High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears tattered old clothes. Her clothes are grease stained in places. Her brown hair is long and unkept. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Rose High-hill, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Susannah Willoughby, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair, when down, is lengthy. Her eyes are hazel and beady.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Susannah Willoughby, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Meriele Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are gray.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is the product a well kept family trust fund and as such has never really known need. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and doesn't want to be a soapmaker and was forced into it by her family

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Meriele Amakiir, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 6
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged -2 / 1d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Tourmaline (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Nuraval Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Sellsword, his mother struggled to pay the bills. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Attractive, Poor. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Nuraval Strongheart, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Kelter Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, red cloak. With a patchy brown beard and wild brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Kelter was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Glassblower. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and he seems to be bored by most things

Ideals: Athletic, Justice, Fighting, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Kelter Tosscobble, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Auran, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Right-Handed Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a pastel suit. She has done her best to style her brown fur to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and wants to raise her children well

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Family, Immigrant. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Right-Handed Treat, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp.


Social Check DCs


Ahinar Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears many layers of old clothing at all times. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Crown-heir, who enjoyed hunting, Ahinar was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ahinar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahinar. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Insane. Bonds: Poor, Religious, Nature, Criminal record. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Ahinar Meliamne, Female Elf Sorcerer 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Margery Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Jeweler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.

Motivation: Wants to raise her children well; and she is greedy

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Margery Lathalas, Female Half-Elf Sorcerer 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2900 sp.


Social Check DCs


Jarsali Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This northern woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her clothes are grease stained in places. She wears her red hair up. Her hazel unseeing eyes seem to look past you.

Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She is harsh and unforgiving.

History: Jarsali was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Assassin responsibilities is difficult.

Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Jarsali Tiltathana, Female Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs

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