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NPC Generator

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Advanced [show]


Kithri Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears an entirely white suit with pastel socks and a vest with buckled shoes. Her hair, while still mostly chestnut, has prominent grey streaks. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is irascible and easily irritated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born into a rich family. Through the years after Kithri was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Kithri's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions.

Flaws: Antagonistic, Insane. Bonds: Attractive, Religious, Rich. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Kithri Wildheart, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Nirgel Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He prefers to wear black clothing when he does not wear armor. His purple hair is thinning but still full. He has white eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 4 years.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Flaws: Insomniac, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Nirgel Covert, Male Tiefling Sorcerer 3
Medium (5'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1400 sp.


Social Check DCs


Elizabeth Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Hunter, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.

Motivation: To be a Hunter again.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Job, Nature. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Elizabeth Mori, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Oppleby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large blue jacket. His long blonde hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Miner. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Oppleby grew up listening to his father's many stories. Cursed with unlife at a very young age, Oppleby has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Oppleby Gummen, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 240 gp.


Social Check DCs


Mindartis Berevan, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. His golden hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Ploughman job and began his own company from there.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to open a new tavern

Flaws: Fearful. Bonds: Job, Nature, Military. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Mindartis Berevan, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Nykkan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His copper crest is long and unkept. He wears large thick round spectacles.

Personality: This man loves dancing and to teach people dancing more than just about anything. He enjoys reading and quiet.

History: The child of a Mayor, who enjoyed hunting, Nykkan was taken on many hunting expeditions. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Architect

Voice: Stutters

Attributes [hide]

Nykkan Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 6 (-2)9 (-1)
Skills Perception +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue small hat and blue clothes. He is portly but not overly obese. He has shaved his head bald. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Criminal record, Rich, Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Warryn Daergel, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Melissa Tenley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bristling with hidden weapons, mostly scimitars and bastard swords. She wears a colorful flower in her brown hair. Her brown eyes are passionate and lively.

Personality: She likes to make people angry or surprised. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Melissa was born in the west. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Attractive. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Melissa Tenley, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Grai Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish white hair is in a traditional bowl cut. Her eyes are green.

Personality: She is extraordinarily eccentric. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is greedy; and money/treasure

Ideals: Entrepeneur, Justice. Flaws: Insane. Bonds: Rich. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Grai Lindsay, Female Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs

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