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NPC Generator

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Advanced [show]


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly monstrous two handed axes and kukris. He keeps his long blonde hair kept up in a rat tail. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orsik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orsik. He inherited the family business which he has now maintained for 2 years.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Bonds: Attractive, Criminal record, Job, Poor, Immigrant. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 19 (+4)9 (-1) 17 (+3)7 (-2)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Silk rope.


Social Check DCs


Senteq Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair is red, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Senteq Beren, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)13 (+1) 11 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp.


Social Check DCs


Verna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. Her auburn hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a small toy that she constantly fidgets with.

History: Born in the east her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 7 years later her spouse died after the birth of her son. Heartbroken, Verna never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, In love. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Verna Wildcloak, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


River Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His lavender fur is lengthy and is close to two feet long. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: When he was but 4 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and he's looking for his big break

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Tailor

Voice: Raspy

Attributes [hide]

River Fang, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp. Red-brown spinel (80 gp).


Social Check DCs


Trym Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears bulky white painted plate armor. She sports red long hair. Her fierce violet eyes like to dwell on things.

Personality: She acts crazy and hedonistic. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: A strong sense of loyalty to Halfling people; and further expansion of business

Ideals: Philantrophist. Flaws: Hedonist, Insane, Disease. Bonds: Attractive. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Trym Elderberry, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Gynnie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a red and yellow handkerchief worn on her right side. She has styled her blonde hair well, parting it to the right. Her green eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Server. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Gynnie Underfoot, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 260 gp. Moss agate (10 gp). Blue quartz (10 gp). Silver pearl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Antrara Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" southern woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her crest is short and green. She has several tiny jet earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has built up a small fortune and can afford her own way.

Motivation: She's in love; and she has money and likes to spend it

Flaws: Shy, Racist. Bonds: Rich, Has a crush, Military. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Antrara Sumnarghthrysh, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Mishann Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She is physically well-built. Her silver crest is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A powerful wizard made her what she is. A gifted student she started as a Animal Trainer, but she got bored and became a Blacksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Mentor, Job, In love. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Mishann Wivvyrholdalphiax, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 320 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Traulam Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan costume with the symbols of her god on her torso. Her hair, while still mostly red, has prominent grey streaks. Her blue eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has decided she is irredeemable; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Traulam Dalanthan, Female Elf Sorcerer 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs

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