Ozyman Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a halberd. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Ozyman grew up listening to his mother's many stories. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Adventurer, Job. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp.
Simon Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His auburn hair is styled in orderly dreadlocks. His brown eyes dart from person to person to random spaces in the air.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the east his family was never financially stable. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. 1 Masterwork manacles.
Spear On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His fur is brown and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aggressive, abrasive, and angry, Spear embodies much of what other species detest in the Tabaxis. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: When he was but 4 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Nature, Adventurer. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 190 gp. Chrysoprase (20 gp). Jasper (20 gp).
Wymar Clive, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is singed and shortened. His brown eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Wymar was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Philomena Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. With wild red hair. Her eyes are violet and beady.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gifted from a young age, Philomena studied abroad. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. After a long history of fighting, Philomena and her spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Frederick Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered blue stockings. He has no hair. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.
History: He was born in the south, but his parents moved at a very young age to the west. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local spy
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Immigrant, Enemies. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 gp.
Eida Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Map Maker does. She carries with her a set of sais on her belt, each one with a emerald on the hilt. Her white hair is cut short with large spiked bangs in the front. She has blue eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to open a new tavern; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Fighting, Passionate, Opinionated. Bonds: Job, Rich. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. Pink pearl (60 gp). Deep green spinel (60 gp). 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Good lock.
Yurk Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'3" and is dressed in an above average manner. His right hand appears badly burned and disfigured. He keeps his long black hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. A true patriot, Yurk would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now owns his own business.
Motivation: He seems to be bored by most things.
Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 19000 cp. Banded agate (14 gp).
Sarah Bentham, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing a long, grey, dusty cloak. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her black hair is singed and shortened. She is baby faced.
Personality: Sarah is depressed about a lot of things. She tends to be a nihilist. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a daughter. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, In love, Enemies. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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