Koeth Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His amber eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the north, but his parents moved at a very young age to the east. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Wants to open a new tavern; and to reunite with his absent father
Flaws: Emotional. Bonds: Attractive, Family, Immigrant, Job. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Everburning torch.
Sapply Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fitting clothing which further accentuates his frame. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Olivia Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a red and tan handkerchief worn on her left side. Her golden hair is matted, messy, and big. She has several tiny jet earrings on each ear.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.
History: When she was but 8 years old her parents immigrated from the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Beggar kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She'd like to take her coworkers down a peg; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant, Job. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Moonstone (30 gp). 1 Banded mail.
Quick Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large brown mantle and cape that has been intricately interwoven into her black robe. Her brown fur is knotted and matted. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Quick is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wishes to resurrect an old love; and doesn't want to be a server and was forced into it by her family
Flaws: Terse, Shy. Bonds: Family, Religious, In love. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Sweet Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man is wearing colorful clothing, dressed as a Guard. His orange fur has been sun bleached extensively. He wears an eyepatch.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His druidic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Athletic, Gifted. Flaws: Ugly, Lazy, Disease. Bonds: Rich. Occupation: Guard
Voice: Stutters
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 200 gp. 2 Thunderstones.
Aelar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and red. He wears a mask on his face.
Personality: Eccentric and domineering, Aelar will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Aelar was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has drifted from career to career and currently works as a Guard.
Motivation: To protect his home; and to clean up the streets
Ideals: Extrovert, Logical. Bonds: Family, Job, Guardian. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. An abacus with copper, silver and gold markers (40 gp).
Beast Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'7" northern man, he is dressed in a clean pastel cloak covering his clean studded leather. His fur, while still mostly lavender, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a brothel owner, Beast was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and many dire rats want him driven away
Ideals: Disciplined. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Carter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 390 gp.
Bundrigo Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of quarterstaffs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Tailor in town.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Bundrigo was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He seems to be bored by most things; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Avice Nash, Female Human [Permalink]
Personal [hide]
Description: She sports brown clothing, slightly heavier than average wear. She sports chestnut long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She loves telling others what to do and how they should feel about things. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the west. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to share knowledge with the world
Ideals: Opinionated, Logical. Bonds: Attractive, Adventurer, Poor. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!