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NPC Generator

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Advanced [show]


Vlorn Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his morningstar. He is portly but not overly obese. His white hair is singed and shortened. His eyes are a pleasant gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Vlorn Greenbottle, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Golden pearl (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Burto Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is heavily combed to the left. He has gleaming, smiling gray eyes.

Personality: Burto is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.

History: Burto was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He is terrified, and will act out of fear; and he has decided he is irredeemable

Flaws: Depressed, Fearful. Bonds: Criminal record, Poor, Adventurer. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Burto Leagallow, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 18 (+4)7 (-2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp.


Social Check DCs


Bruz Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black trousers with red and grey striped suspenders. He wears various colorful collared shirts, and he perpetually has his scimitar ready. He has a very tight haircut. He has a dull look in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Bruz is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Bruz was raised in a hard working conservative environment. He worked as a nervous Bricklayer and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bruz Ridley, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Aquan, Elven
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1700 sp. 4 Antitoxin.


Social Check DCs


Armara Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case and is in decent physical shape. Her hair, while still mostly chestnut, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. In her 12th year, her parents were killed by a goblins raid, leaving Armara alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and someone believes her a fraud

Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Armara Calm, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp. 2 Smokesticks.


Social Check DCs


Audhild Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She is portly but not overly obese. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A powerful slaver made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: An old rival family wants her found; and seeks redemption

Bonds: Nature, Family, Mentor, Criminal record. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Audhild Bloodkith, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Lerissa Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. Her hair is short and white. Her red eyes peer out from beneath her small green hat.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also has developed a complete distrust of the Mortician profession.

History: She is a Yochlol in disguise. She was an apprentice working in her mother's forge. Recently the stress of being a Server has made it difficult for her to sleep.

Motivation: A strong sense of loyalty to Gnomish people; and to reunite with her old friends

Flaws: Insomniac, Racist. Bonds: Job, Adventurer. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Lerissa Sanctuary, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp. 1 Thunderstones.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it, and his gloved hand is found clutching a hand crossbow. His white fur is braided into rings. His copper eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: He was born in the north. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Seven Of Spirit, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. Silver ewer (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 6 Acid flasks.


Social Check DCs


Oriel Wallace, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She is generally shirtless and showing off her tattooed chest. Her blonde hair is unkempt and raggedy. Her eyes are amber.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to make almost anything out of random pieces of junk.

History: Oriel was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent father.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Family, Religious. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Oriel Wallace, Female Human Sorcerer 1
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Azurite (15 gp).


Social Check DCs


Bhevek Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his brown hair up in a very large beehive style do. His eyes are green and beady.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Bhevek grew up listening to his father's many stories. He worked as a nervous Laborer and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Job. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Bhevek Bigheart, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 8 (-1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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