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NPC Generator

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Advanced [show]


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'8" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His brown fur is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast island. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker, Gifted. Bonds: Criminal record, Nature. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Dagger Fang, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp.


Social Check DCs


Cask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His lavender fur is kept up in a ponytail inside a small hat. He has yellow eyes and a pastel hat with a red feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Cask Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp. 1 Masterwork Musical instrument.


Social Check DCs


Mindartis Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" southern man, he prefers to wear flannel. With bright golden hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Mercenary job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Disciplined, Fighting. Bonds: Attractive, Rich, Job. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Mindartis Callan, Male Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Sardonyx (30 gp).


Social Check DCs


Mehen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His crest is cut close to his head. His fierce red eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Mehen hails from a village terrorized by dire rats. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: He wants revenge against dire rats; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Opinionated. Flaws: Insane. Bonds: Enemies, Family. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Mehen Yarjerit, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Râsh Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his silver hair up. His eyes are likewise gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Râsh grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, Adventurer, Poor. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Râsh Mori, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)7 (-2) 14 (+2)16 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. 4 Antitoxin.


Social Check DCs


Left-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown clothing when he does not wear armor. His beige fur is knotted and matted. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a brothel owner, Left-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Depressed. Bonds: Job, Mentor, Religious. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Left-Handed In Woods, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 190 gp.


Social Check DCs


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is knotted and matted. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur, Fighting. Bonds: Job, Military, Rich. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Zaffrab Gummen, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)17 (+3) 11 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Jarana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small mountains village. Jarana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Jarana Trueanvil, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 17 (+3)6 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Artin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her auburn hair is lengthy and is close to two feet long. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her father. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Artin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help

Ideals: Persistence, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Artin Daraln, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs

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