Trynnicus Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears a worn and beaten armor. His green crest is kept up in a ponytail inside a small hat. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a minor phobia of water and hates getting wet.
History: He was born in the south. His arcane abilities were realized during a raid on his village. He has never given up on his dancing dream.
Motivation: He is terrified, and will act out of fear.
Ideals: Athletic, Artistic, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 140 gp.
Bryseis Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered longbow and tarnished morningstar as well. She has dyed her greying white hair a little too much giving a sharp white color. She tend to wears goggles to shield her eyes.
Personality: Bryseis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.
History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the west, certain she would find work there.
Motivation: She would like to get married and retire; and wants her loneliness to end
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Military, Immigrant, Has a crush. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.
Veit Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a trident. His black hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: Veit was raised in a hard working conservative environment. In his 13th year, his parents were killed by a gnolls raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and retire the richest man in the west
Ideals: Entrepeneur, Philantrophist. Bonds: Family, Job, Enemies. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Orla Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She wears a feathered hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Orla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Herbalist for hire.
Motivation: She is unsatisfied with her job.
Flaws: Cynical, Hedonist. Bonds: Military, Job. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Halander Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He dislikes all the random violence that takes place in the south. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. Halander abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants his loneliness to end; and he is terrified, and will act out of fear
Ideals: Pacifist. Flaws: Fearful. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.
Gormogord Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.
History: He got into the Sailor business at a young age. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Job, Adventurer. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Bertram Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is braided into rings. His hazel eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Bertram hails from a village terrorized by goblins. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Banded agate (14 gp).
Waywocket Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fancy tan dress. Her long chestnut hair reaches down to her waist. She has gleaming, smiling brown eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Antagonistic, Disease, PTSD. Bonds: Attractive, Adventurer. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 600 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Gimurt Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He wears a Stetson hat to cover his moderate length auburn hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: When he was but 4 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


