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NPC Generator

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Advanced [show]


Azaki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large tan mantle and cape that has been intricately interwoven into his blue robe. He has styled his black hair well, parting it to the left. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Justice. Bonds: Mentor, Adventurer, Religious. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Azaki Amakiir, Male Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Grai Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears a tight fitting black shirt and pants. Her right leg appears badly burned and disfigured. Her hair is long and blonde with streaks of brown, and is pulled back with small black clips. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Grai was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Artistic. Bonds: Attractive, Poor, Family. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Grai Hamilton, Female Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 7 (-2)8 (-1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 6000 cp.


Social Check DCs


Panana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tan vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her tan boots flare out at the collars and is in decent physical shape. Her moppish auburn hair is in a traditional bowl cut. Her violet unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Knight, who enjoyed hunting, Panana was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker. Flaws: Disease. Bonds: Religious, Nature, Adventurer. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Panana Wildwander, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Felosial Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. Her chestnut hair is long and unkept. Her gray eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born at the edge of vast forest. Through the years after Felosial was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Felosial's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Felosial and her spouse have recently divorced.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Felosial Fasharash, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Coral (130 gp).


Social Check DCs


Egelina Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear yellow clothing when she does not wear armor. Her whole body is exceptionally muscular. Her blonde hair is matted, messy, and big. Her fierce brown eyes like to dwell on things.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is skeptical of what others tell her and is slow to trust.

History: The child of a Navigator, who enjoyed hunting, Egelina was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Baker.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Job. Occupation: Baker

Voice: German accent

Attributes [hide]

Egelina Coulson, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Erky Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large tan jacket. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To reunite with his absent father; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Adventurer, Family. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Erky Ningel, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)17 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 280 gp. 1 Masterwork Musical instrument.


Social Check DCs


Arumawann Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He very much looks the part of a Map Maker. Beneath his clothing is a huge mess of scar tissue. He keeps his long red hair kept up in a rat tail. His eyes are likewise gray.

Personality: Aggressive, abrasive, and angry, Arumawann embodies much of what other species detest in the Gnomes. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Armorer again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Slave, Rich. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Arumawann Boondiggles, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Barbena Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. Her hair is red and very short. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is an amazing painter.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Philantrophist, Gifted, Persistence. Flaws: Antagonistic, Ugly. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Barbena Strongheart, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)9 (-1) 8 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Rock crystal (50 gp).


Social Check DCs


Gardain Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Bonds: Adventurer, Rich, Enemies. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Gardain Broodfist, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)18 (+4) 15 (+2)6 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 400 sp. Chrysoberyl (80 gp). 1 Alchemist’s fire.


Social Check DCs

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