Gormogord Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gormogord was born in the west. At a young age he loved to build and create. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Entrepeneur, Persistence. Flaws: Insane, Mundane. Bonds: Nature. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Ovak Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple white robe with blue stripes complete with hood. Her hair is cut close to her head. Her amber eyes dart from person to person.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Ovak was born in the east. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Persistence. Flaws: Racist. Bonds: Slave, Rich, Enemies. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. Jade (60 gp).
Rathkran Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, green, dusty cloak. His black crest is kept up in a ponytail inside a top hat. His red eyes peer out from beneath his top green hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it; and he loathes his own lifestyle
Ideals: Fighting, Entrepeneur. Flaws: Fearful, Depressed. Bonds: Rich. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 6000 cp.
Eridred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears brown trousers with pastel and yellow striped suspenders. She wears various colorful collared shirts. Her long chestnut hair is drawn into a two foot long braid. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of southern immigrants she idolized her mother. In her youth she was a Doctor, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Extrovert, Fighting. Flaws: PTSD. Bonds: Immigrant. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Thoradin Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Thoradin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of gnolls; and he is content
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Enemies. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 pp. 1 Masterwork Common Ranged Weapon.
Ida Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing, and she perpetually has her monstrous two handed axe ready. With wild black hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great joy in being the best Cartwright in town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Gifted. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Rhodochrosite (5 gp).
Solomon Carlyle, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. His white hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.
History: Solomon was born with his father's beautiful face. He dropped out of school before completing his studies. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Passionate, Professionalism, Logical. Bonds: Attractive. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 12 (+1) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.
Nedda Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a worn and beaten armor. Her auburn hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: This woman loves music and to teach people music more than just about anything. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Assassin, Nedda learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Assassin for the past few years.
Motivation: Wants to work out more often; and expand her business
Ideals: Athletic, Artistic, Logical. Bonds: Job, Slave. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Joser Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy, self-centered, vain, and jealous.
History: He got into the Locksmith business at a young age. Joser liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Joser and his spouse have recently divorced.
Motivation: To be a Spice Merchant again; and a strong sense of loyalty to elven people
Flaws: Selfish, Antagonistic, Racist. Bonds: Nature, Job. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 7000 cp.
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