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NPC Generator

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Advanced [show]


Gurdis Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. Her brown hair is cut short. Her hazel eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy, self-centered, vain, and jealous.

History: Gurdis hails from a village terrorized by orcs. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Revenge; and to reunite with her absent father

Ideals: Professionalism. Flaws: Selfish. Bonds: Enemies, Adventurer, Family. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Gurdis Holderhek, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)5 (-3) 7 (-2)11 (+0)
Skills Perception +0, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 pp.


Social Check DCs


Nemeia Soft, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman wears a green tunic with black highlights, and long green pants that bunch up around her shoes. Her clothes are grease stained in places. Her black hair is heavily combed to the right. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Nemeia embodies much of what other species detest in the Tieflings. She is obsessed with her god.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Nemeia Soft, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 9 (-1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Terran, Druidic, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 150 gp.


Social Check DCs


Caramip Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears an entirely blue suit with brown socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized jet on her right hand. She has a long golden ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Banker business at a young age. Caramip abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Banker.

Motivation: Further expansion of business.

Ideals: Logical. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Banker

Voice: Stutters

Attributes [hide]

Caramip Offund, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp. Golden pearl (90 gp).


Social Check DCs


Sariel Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman tends to wear a violet poncho over her likewise colored trousers and shirt. She has a penchant for wearing a ring with an oversized amber on her left hand. Her golden hair is braided into rings. Her eyes are likewise violet.

Personality: Overbrimming with self-confidence, Sariel isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the north to a Assassin, Sariel learned a great deal about her father's area of expertise. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a soapmaker again

Ideals: Impeccable. Flaws: Hedonist, Depressed. Bonds: Rich, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Sariel Harper, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Werydd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She has a slight overbite and is overall scrawny. Her red hair is long and unkept. Her fierce amber eyes like to dwell on things.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When Werydd reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Military. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Werydd Fireforge, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Half-Plate.


Social Check DCs


Zanna Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, she is not a threatening figure. Her white hair is singed and shortened. Her thin eyebrows rest above her beady blue eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Navigator.

Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern

Flaws: Ugly, Fearful, Disease. Bonds: Job, Religious. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Zanna Fabblestabble, Female Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Phelaia Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Assassin uniform. She has a moderate pudge and is not very fit. Her blue hair is thinning but still full. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Phelaia's first love is herself. Her second love is also herself. She receives visions of the future at random moments

History: Born to a Cartwright, her father struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: To be a Cartwright again; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Phelaia Tranquil, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 11 (+0)18 (+4)
Skills Intimidation +6, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Irann Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. Her head has been shaved. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She enjoys reading and quiet.

History: A powerful brothel owner made her what she is. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Irann Quinten, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. 1 Masterwork manacles.


Social Check DCs


Traki Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and sports blue clothing, slightly heavier than average wear. He has a long red beard with little hanging trinkets. His eyes are blue and catlike.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 7 years old his parents immigrated from the south. In his 12th year, his parents were killed by a drow raid, leaving Traki alone in the world. After a stint in an orphanage, he was adopted. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Immigrant, Nature. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Traki Netyoive, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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