Traki Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Traki studied abroad. Through the years after Traki was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Traki's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Simple lock.
Wrenn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with green pants. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.
History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting, Joker, Entrepeneur. Flaws: Lazy. Bonds: Immigrant. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Tippletoe Offund, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fancy blue dress. Her hair is long and auburn with streaks of silver, and is pulled back with small blue clips. She tend to wears goggles to shield her eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Rich. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Silver pearl (70 gp).
Williamina Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a violet collared shirt and white skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She sports red long hair. Her eyes are green and catlike.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a minor phobia of water and hates getting wet.
History: Born in the south to a Blacksmith, Williamina learned a great deal about her father's area of expertise. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She's also a talented Miller, but doesn't like to broadcast it.
Motivation: Many giants want her driven away.
Flaws: Ugly, Fearful. Bonds: Job, Slave, Enemies. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Barakas Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black leather gloves, a black jacket, and tight pants. He wears a wide-brimmed hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Barakas will drive conversation. He is a very good compulsive liar and kleptomaniac.
History: When he was but 7 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac
Ideals: Extrovert. Flaws: Insane. Bonds: Criminal record, Immigrant, Rich. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp).
Kairon Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and he perpetually has his flail ready. He keeps his dark red hair in a pixie cut. His fierce gold eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of western immigrants he idolized his father. Kairon was born on a far western forest where he grew up under the tutelage of his father, an expert Knight. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Philantrophist, Joker. Bonds: Immigrant. Occupation: Knight
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp. Moss agate (7 gp). Carnelian (50 gp). Red spinel (130 gp).
Tomi Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy red suit. His red hair is cut short. His green eyes have a joyful gleam in them most of the time.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Marastyr Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. She is bald on top and has large white tufts of hair around her ears. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Opinionated. Flaws: Ugly, Forgetful. Bonds: Slave. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. Rhodochrosite (6 gp).
Beast Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His yellow fur is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them
History: Beast was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Shy, Ugly, Insane. Bonds: Job. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
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