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NPC Generator

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Advanced [show]


Seven Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of whips on her belt, each one with a ruby on the hilt. She keeps her cinnamon fur in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born into a rich family. Her psionic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Seven Of Shadows, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)19 (+4)
Skills Deception +6, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 330 gp. Jet (120 gp).


Social Check DCs


Werydd Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear grey tank tops with blue skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her hair is blonde, silky, and of moderate length. Her fierce green eyes like to dwell on things.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.

History: Werydd hails from a village terrorized by brigands. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by brigands. Werydd was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Werydd Broodfist, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Jane Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She is wearing colorful clothing, dressed as a Sage, and her gloved hand is found clutching a shortspear. Her auburn hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the north. She moved from fad to fad and when she turned 15 she discovered singing. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Criminal record, Poor. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Jane Birkenhead, Female Human Sorcerer 2
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Randal Redfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. His brown eyes dart from person to person.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Redfield, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp. Red-brown spinel (160 gp).


Social Check DCs


Trag Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his sickle. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Trag would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Trag Colton, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 30 pp.


Social Check DCs


Diggory Shirley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His hair is long and brown with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. This blue eyed northerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. In his 12th year, his parents were killed by a dire rats raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive, Fearful. Bonds: Immigrant, Enemies, Criminal record. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Shirley, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2000 sp.


Social Check DCs


Nimble Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. She wears her black fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Nimble was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Nimble's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Nimble and her spouse have recently divorced.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Athletic. Flaws: Depressed, Shy, Disease, Antagonistic. Bonds: Attractive. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Nimble Hummingbird, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 7 (-2)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Vistra Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is lengthy. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.

History: Vistra hails from a village terrorized by brigands. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: Many brigands want her driven away; and revenge

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Vistra Fireforge, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 11 (+0)8 (-1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Red-brown spinel (100 gp).


Social Check DCs


Cressel Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his shield. His hair is silver and very short. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he loathes his own lifestyle

Ideals: Passionate, Optimist. Flaws: Ugly, Disease. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Cressel Deft, Male Tiefling Sorcerer 4
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 60 pp.


Social Check DCs

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