Aura Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a card on it. Her yellow fur is singed and shortened. Her eyes are green and she is always smoking a pipe.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Aura took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Aura and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Moon Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a tight fitting brown shirt and pants. Beneath his clothing is a huge mess of scar tissue. His fur is orange and curly. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Slave, Rich. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Banded mail.
Kriv Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy rusty crest. He wears a green wide-brimmed hat and green clothes. He has a hunchback. He has no crest. His red eyes peer out from beneath his wide-brimmed green hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He became a Crown-heir soon after.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and he is unsatisfied with his job
Flaws: Ugly, Racist. Bonds: Religious, Job, Family. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 6 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Jarana Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears brown cloth garments or leather armor. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: To protect her home; and she feels that her past leaves her morally obligated to help
Flaws: Selfish, PTSD. Bonds: Religious, Criminal record, Guardian. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 340 gp.
Myev Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is short and blonde. Her face is scarred and worn.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is frequently practicing swordplay.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Myev was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Military. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Pink pearl (150 gp).
Burto Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He dresses well, wearing white shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a bow. His hair is long and golden with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: Sold as a small child to a slaver, Burto was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Fighting, Persistence. Bonds: Attractive, Mentor, Family. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Peter Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His golden hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: Peter was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Crown-heir like his father before him.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Depressed. Bonds: Immigrant, Attractive, Has a crush, Job. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Gale Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. She has moderate length red fur. Her thin eyebrows rest above her beady blue eyes.
Personality: Gale is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Gale has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To find somewhere to settle down; and she has money and likes to spend it
Ideals: Extrovert, Logical. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Gardener
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 140 gp. 2 Holy water.
Darrak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a top hat to hide his balding. His brown eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and to reunite with his absent father
Ideals: Athletic, Impeccable. Flaws: Lazy. Bonds: Rich, Family. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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