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NPC Generator

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Advanced [show]


Fragrant Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. She has dyed her greying lavender fur a little too much giving a sharp lavender color. She wears an eyepatch.

Personality: She speaks before she thinks and is too direct. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a island tribe. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She's in love; and she wants to meet her childhood hero

Flaws: Ugly, Impulsive. Bonds: Has a crush, Adventurer, Nature. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Fragrant Of Winter, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp. Golden pearl (40 gp).


Social Check DCs


Crampernap Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his axe ready. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Dwarven culture. When he's not drinking or sleeping the drinks off, he's doing painting.

History: The child of a Glassblower, who enjoyed hunting, Crampernap was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His spouse's relatives view him with great suspicion; and a strong sense of loyalty to dwarven people

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Nature, Guardian, Family. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Crampernap Leffery, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 600 sp.


Social Check DCs


Dariff Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing colorful clothing, dressed as a Knight. She keeps her long white hair kept up in a rat tail. She has a tattooed face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born a particularly ugly child, much to the horror of her parents. In her 12th year, her parents were killed by a orcs raid, leaving Dariff alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Dariff was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly. Bonds: Immigrant, Criminal record, Enemies. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dariff Battlehammer, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 gp.


Social Check DCs


Savaran Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. Her crest is brass and curly. Her skin is flawless and her red eyes scan people very quickly.

Personality: Prone to second guessing herself, she comes off as nervous. She is harsh and unforgiving.

History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a daughter. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Savaran never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: In love, Attractive. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Savaran Jharthraxyn, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Sybil Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western woman wears yellow trousers with grey and tan striped suspenders. She wears various colorful collared shirts. Her moppish blonde hair is in a traditional bowl cut. Her green eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Sybil grew up listening to her father's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Adventurer, Guardian. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Sybil Holimion, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Rose Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Rose grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Rose Kettlewhistle, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 9 (-1)18 (+4)
Skills Performance +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gorbundus Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. His crest is bronze and very short. His eyes are likewise gold. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Shepherd profession.

History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Gorbundus and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Gorbundus Clethtinthiallor, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 pp.


Social Check DCs


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His red fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He's looking for his big break.

Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Sun In Woods, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)5 (-3) 12 (+1)15 (+2)
Skills Arcana -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp.


Social Check DCs


Henry Tenley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: The child of western immigrants he idolized his father. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Professionalism, Artistic. Bonds: Attractive, Immigrant, Job. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Henry Tenley, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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