Ishte Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is long and unkept. Her gold eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1600 sp. 1 Half-Plate.
Gomory Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She has styled her blue hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Gomory wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Born in the east her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Disciplined, Artistic, Athletic. Bonds: Attractive, Family, Poor. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 19 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 22000 cp. 4 Smokesticks.
Roger Royston, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his long white hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.
History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Mortician like his father before him.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Bonds: Attractive, Job, Adventurer, Mentor, Poor. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp.
Sun Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail, and she perpetually has her spear ready. Her fur is lavender and very short. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Fearful, Depressed. Bonds: Attractive, Rich. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Lone In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. She wears a small hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the south to a Mason, Lone learned a great deal about her mother's area of expertise. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Mason like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Insane. Bonds: Poor, Job, Attractive, Religious. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Vezera Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and very much looks the part of a Mason. Her gold crest is drawn into a tight pony tail with a clover scrunchie. Her half smiles and red eyes are beguiling and draw you in.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gifted student she started as a Spy, but she got bored and became a Mason. She has recently gotten a pet goose that steals things from people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to be a spy again
Ideals: Optimist. Bonds: Job, Attractive, Criminal record, Religious. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp.
Arnold Hallewell, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His head has been shaved. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Arnold has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to reunite with his old friends
Flaws: Ugly, Terse, Addict, Disease, Insomniac. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Star rose quartz (20 gp). 1 Masterwork Light wooden shield.
Emeny Barclay, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely grey suit with green socks and a vest with buckled shoes. Her auburn hair is singed and shortened. Her fierce blue eyes like to dwell on things.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Sellsword, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Sellsword again.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tippletoe Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long silver hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a great chef.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it.
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Slave. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
