Gale In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His yellow fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. Gale abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To settle down with his crush; and money/treasure
Ideals: Disciplined, Fighting. Bonds: Rich, Has a crush, Adventurer. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. Citrine (60 gp).
Shadow Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He wears a brown collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He keeps his lavender fur in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Halfling culture. He is obsessed with his god.
History: Shadow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Halfling people; and his religion dominates his actions
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Religious, Poor. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Silver pearl (160 gp).
Rimple Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Shoemaker uniform. His red hair is cut jaggedly and amateurishly. His eyes are violet and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Rimple studied abroad. A gifted student he started as a Barber, but he got bored and became a Shoemaker. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Impeccable, Logical, Gifted. Bonds: Job. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 180 gp.
Lance Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He has a long silver beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.
Personality: Eccentric and domineering, Lance will drive conversation. He believes the world needs to unite to get rid of dire rats once and for all.
History: When he was but 7 years old his parents immigrated from the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Extrovert. Bonds: Enemies, Immigrant, Criminal record, In love. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. White pearl (80 gp). 1 Masterwork Common Melee.
Irann Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. She has moderate length brown hair. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She misses her home and complains about the freezing weather, even in summer.
History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Attractive, Immigrant, Military, Nature. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Taklinn Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Beggar uniform. His silver hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Fortune-teller, who enjoyed hunting, Taklinn was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Antagonistic. Bonds: Job, Mentor, Nature, Criminal record. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Skirt In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears light armors faded through time and improper care. Her left hand appears badly burned and disfigured. Her yellow fur is lengthy. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Skirt is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Optimist. Bonds: Family, Rich. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 4 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Dee Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears bulky red painted plate armor. She is muscular with a powerful set of arms. Her long white hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are blue.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her mother.
History: Dee lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To reunite with her absent mother; and she's looking for her big break
Ideals: Gifted, Entrepeneur. Bonds: Family, Job, Adventurer. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Celestial, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Banded mail.
Olivia Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female is wearing a long, white cloak. She is tall, broad shouldered and powerfully built. She wears a wide-brimmed hat to hide her balding. Her hazel eyes are passionate and lively.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in the north, but her parents moved at a very young age to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She then took over the family business and is one of the better Slave Trader for hire.
Motivation: To prove her worth to the world; and to be a banker again
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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