Eloise Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she usually wears her yellow robe and has her ceremonial dagger always slung over her shoulder. Her golden hair is thinning but still full. Her eyes are likewise brown.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She receives visions of the future at random moments
History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Religious. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp.
Kilvar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey armored body suit, with a simple pastel line shooting up and back down. He is tall, broad shouldered and powerfully built. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Map Maker father left him crippled. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Kilvar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To get a good night's sleep; and wants to raise his children well
Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Amethyst (40 gp). Coral (40 gp). Chrysoberyl (40 gp).
Nadarr Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his copper crest in a flapper bob. His red eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he is greedy
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Anne Garfield, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female is well dressed, constantly wearing a grey suit, blue shirt, and tan tie. She is tall, broad shouldered and powerfully built. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invites people to come help in her community garden.
History: Born to a Glassblower, her father struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Pallabar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He keeps his blonde hair in a pixie cut. His eyes are amber and he is always smoking a pipe.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Tanner mother left him crippled. He left for the south, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and to find somewhere to settle down
Ideals: Passionate, Impeccable. Flaws: Mundane, Disease. Bonds: Immigrant. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Unvera Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. She wears her red hair up in a very large beehive style do. Her eyes are gray and beady.
Personality: Calm and collected, she is a well trained Shipwright. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a Miner, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Antinua Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears tan cloth garments or leather armor. She wears a Stetson hat to hide her balding. Her eyes are a pleasant amber.
Personality: She is very quiet and rarely speaks above a whisper. She is a logical person and will generally grow upset if things defy logic and science.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.
Motivation: To be a Bather again; and meet up once more with her childhood friend
Ideals: Logical. Flaws: Shy, Insane. Bonds: Adventurer, Job. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp.
Modean Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a deerstalker hat to hide his balding. He has gleaming, smiling black eyes.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated, Fighting. Bonds: Poor, Adventurer, Criminal record. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Bendoo Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. Her chestnut hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a Armorer, her father struggled to pay the bills. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
