Vonana Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown cloak, and carries flails. With bright red hair. Her eyes are amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Shipwright and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is unsatisfied with her job; and a deep hatred of illithids
Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Banded mail.
Tana Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many green ritualistic tattoos. She wears tan leather gloves, a tan jacket, and tight pants. She wears her golden hair down. She has gray eyes.
Personality: She dislikes all the random violence that takes place in the south. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.
Motivation: She is unsatisfied with her job; and to be a map maker again
Ideals: Pacifist. Flaws: Addict. Bonds: Nature, Immigrant, Job. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Jheri Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears green cloth garments or leather armor. Her blue crest is slicked back into a classic pompadour. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jheri grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jheri. She inherited the family business which she has now maintained for 6 years.
Motivation: Further expansion of business; and seeks redemption
Flaws: Mundane. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Georgina Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is well dressed, but even with her fine clothing she looks run-down. Her black hair is still thick. Her ears are large.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the east, but her parents moved at a very young age to the north. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Undercommon, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Red-brown spinel (110 gp).
Thea Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with violet skirt. Her chestnut hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the west her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Philantrophist, Optimist. Bonds: Attractive, Poor, Has a crush. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Infernal, Druidic
Attacks Melee -3 / 1d4-5, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Amber (150 gp). 1 Masterwork Heavy wooden shield.
Tûgog Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is typically in his Weaver uniform, he is not a threatening figure. His blonde hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He receives visions of the future at random moments
History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Weaver.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Disciplined, Gifted. Bonds: Job, Immigrant, Nature. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Silver pearl (50 gp). Brown-green garnet (50 gp). 1 Masterwork Uncommon Weapon.
Azzakh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Healer does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His rusty crest is braided into rings. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Healer job and began his own company from there.
Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Addict. Bonds: Job, Criminal record, Nature, Adventurer. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Half-Plate.
Gomory Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Her hair is greying and her face has many wrinkles. Her silver eyes peer out from beneath her top green hat.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was always very intelligent and has formed a secret society of specialists.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Rich, Enemies. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. 4 Tanglefoot bags.
Radomir Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His hair is golden, silky, and of moderate length. His eyes are gray and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.
History: He was born at the edge of vast mountains. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Carter
Voice: Stutters
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Red-brown spinel (150 gp).
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