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NPC Generator

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Advanced [show]


Georgina Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She wears bulky red painted plate armor. Her white hair is smooth and relatively long. Her eyes are gray and she is always smoking a pipe.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Georgina is combative with any and all who dare try her patience in the slightest.

History: Georgina lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She struck the Stableman job and began her own company from there.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Justice. Bonds: Job, Family, Adventurer. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Georgina Bigheart, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 18 (+4)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 pp.


Social Check DCs


Prosperine Mute, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'1" southern woman, she wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She likes to make people angry or surprised. She does not trust anyone and sleeps with one eye open.

History: She was born blind and as such lacked many opportunities for work. Through the years after Prosperine was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Prosperine's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Insomniac, Disease. Bonds: Poor, Attractive. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Prosperine Mute, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Goblin, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 130 gp.


Social Check DCs


Havilar Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple tan line shooting up and back down. She has a moderate pudge and is not very fit. Her gold crest is smooth and relatively long. Her gold eyes peer out from beneath her broad green hat.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She served in the navy to pay for her family's outstanding loans. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Military, Family. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Havilar Norixius, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)5 (-3) 14 (+2)17 (+3)
Skills Investigation -1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp. 1 Breastplate.


Social Check DCs


Beast Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her yellow fur is heavily combed to the left. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was always a brilliant, if unscrupulous mind. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism, Entrepeneur, Logical. Flaws: Insane. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Beast Mist, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gell Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. Gell enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gell was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac

Flaws: Racist, Hedonist, Mundane. Bonds: Job, Criminal record. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Gell Blakeley, Male Half-Orc Sorcerer 3
Medium (6'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Olunt Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Servant soon after.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Artistic. Bonds: Rich, Attractive, Has a crush, Job. Occupation: Servant

Voice: Prounounces S like Z

Attributes [hide]

Olunt Bigtoe, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)15 (+2) 14 (+2)4 (-3)
Skills Persuasion -1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 6000 cp.


Social Check DCs


Crampernap Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries scimitars. He wears his golden hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He enjoys reading and quiet.

History: Crampernap was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Halfling people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical, Persistence. Flaws: Racist. Bonds: Attractive. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Crampernap Nopenstallen, Male Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Therlin Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'2" and is wearing the road beaten gear of a warrior. With bright brown hair. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made her what she is. Therlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Therlin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Many orcs want her driven away; and revenge

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Mentor, Criminal record, Enemies. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Therlin Eversharp, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 120 gp.


Social Check DCs


Thomas Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His red hair is cut short. His eyes are hazel and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Thomas was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Family, Rich, Guardian. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Thomas Stansfield, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs

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