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NPC Generator

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Advanced [show]


Nala Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large green jacket. She has moderate length copper crest. Her fair skin shows little sign of her aristocratic breeding.

Personality: Abrasive and pushy, she has a hard time making friends. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east her family was never financially stable. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Nala Mohradyllion, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 11 (+0)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Eiravel Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His chestnut hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Joker. Flaws: Antagonistic, Mundane, PTSD. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Eiravel Azzo, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp.


Social Check DCs


Jabbie Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with top hat. His auburn hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich northern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Jabbie Horcusporcus, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)8 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Star rose quartz (80 gp). Tiger eye turquoise (11 gp). Amethyst (130 gp). Smoky quartz (80 gp). 2 Antitoxin. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Purson Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His brown hair is braided into rings. His eyes are silver and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Hunter business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Hunter.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Purson Grief, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Athletics +0, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Torinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, green cloak. He keeps his long black crest kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Torinn hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Blacksmith soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Job. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Torinn Beryntolthropal, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 pp.


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman very much looks the part of a Mortician. Her clothes are grease stained in places. She has styled her brown fur well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Three was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Since then, she has sought to make the best of life.

Motivation: She is unsatisfied with her job.

Ideals: Joker, Optimist. Bonds: Job, Poor, Immigrant. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Three Grass, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Athletics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 2 Holy water.


Social Check DCs


River Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is portly but not overly obese. Her lavender fur is slicked back into a classic pompadour. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 2. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

River Of Snakes, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Good lock.


Social Check DCs


Kody Budd, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is well dressed, constantly wearing a brown suit, violet shirt, and black tie. He has a small bristly mustache and wavy white hair. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Miller, his father struggled to pay the bills. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and to be a miller again

Flaws: Fearful, Disease. Bonds: Job, Poor, Family. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Kody Budd, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Odorr Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His moppish auburn hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Odorr is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: To be a Cartwright again; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, Family, Religious, Job. Occupation: Mortician

Voice: French accent

Attributes [hide]

Odorr Marston, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs

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