Ilde Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. She is bald on top and has large red tufts of hair around her ears. Her green unseeing eyes seem to look past you.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with her god.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear flannel. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Dabbledob grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Adventurer, Criminal record. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp. Jade (60 gp).
Quick Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His cinnamon fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: Quick lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to raise his children well.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Family, Rich. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Heward Kelsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Gardener father left him crippled. He left for the north, certain he would find work there.
Motivation: To reunite with his absent father; and he's repulsed by the pc
Flaws: Disease, Impulsive, Antagonistic. Bonds: Immigrant, Family. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Zircon (70 gp).
Maynild Hackney, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. Her tied-back hair is auburn. This hazel eyed easterner is not easily forgotten.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also hits on women, regardless of circumstances.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Military. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Nalral Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. He has gleaming, smiling blue eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Nalral was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Optimist, Impeccable. Bonds: Job, In love, Military. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Lia Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a yellow shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is golden, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is an amazing painter.
History: Sold as a small child to a necromancer, Lia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her absent mother; and she feels threatened by others
Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Nature. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp.
Ellywick Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of luck on her torso. Her skin is fair and her fingers are delicate and long. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is very pretty but has cold, dead eyes.
Personality: She has always had a great fascination with Dwarven culture. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: When she was but 5 years old her parents immigrated from the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ellywick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ellywick. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Racist, Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 170 gp.
Bree Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a well pressed and immaculate suit (or dress). Her silver hair is knotted and matted. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Bree enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Miller, who enjoyed hunting, Bree was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!