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NPC Generator

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Advanced [show]


Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He has moderate length yellow fur. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To protect his home.

Flaws: Ugly, Addict. Bonds: Guardian, Poor. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Trail Of Ale, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Falkrunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has wavy red hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a pair of adventurers, Falkrunn grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Sculptor.

Motivation: She is wracked by social anxiety; and meet up once more with her childhood friend

Ideals: Justice. Flaws: Shy, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Falkrunn Rumnaheim, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)16 (+3) 10 (+0)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 120 gp.


Social Check DCs


Art Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Mundane, PTSD. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Art Of Shadows, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Spring Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her yellow fur is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She never swears and excessively uses polite adverbs when speaking. She believes the world needs to unite to get rid of giants once and for all.

History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and sabotage a competitor

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Enemies, Job. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Spring Fang, Female Tabaxi Sorcerer 3
Medium (4'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2100 sp.


Social Check DCs


Margery Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a yellow coat over a black low-cut shirt, and a small hat upon her head. Her silver hair is lengthy. Her amber eyes are slightly larger than normal.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Regain custody of her daughter; and doesn't want to be a painter and was forced into it by her family

Ideals: Artistic, Optimist. Bonds: Attractive, Rich, Family. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Margery Feeny, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a pastel Stetson hat and pastel clothes. Her fur is short and yellow. Her blue eyes peer out from beneath her Stetson pastel hat.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the north to a Gardener, Flask learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Job, Enemies. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flask In the Wind, Female Tabaxi Sorcerer 3
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2600 sp.


Social Check DCs


Vonana Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear flannel. Her golden hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also has developed a complete distrust of the Brewer profession.

History: Born in the north to a Barkeep, Vonana learned a great deal about her mother's area of expertise. Her childhood dream was to be a Brewer, but she was a colossal failure. She struck the Barkeep job and began her own company from there.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and further expansion of business

Ideals: Athletic, Impeccable. Flaws: Ugly, Disease. Bonds: Job. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Vonana Balderk, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Havilar Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and tends to wear a green poncho over her likewise colored trousers and shirt. Her left leg appears badly burned and disfigured. Her gold crest has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Havilar was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Havilar Dhyrktelonis, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Bernard Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Barkeep business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Passionate, Logical. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Bernard Windsor, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2500 sp. A miniature golden chest with tiny emeralds lining the top (150 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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