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NPC Generator

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Advanced [show]


Adrex Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing green shirts, loose pants, and blazers most of the time. His scarlet crest is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Adrex's first love is himself. His second love is also himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Nature. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Adrex Qyxpahrgh, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 7 (-2)17 (+3)
Skills Intimidation +5, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. Sard (70 gp).


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Philantrophist, Persistence. Bonds: Attractive, Slave. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Hogcollar, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 8000 cp.


Social Check DCs


Gorbundus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His crest is greying and his face has many wrinkles. He has a dull look in his red eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gorbundus was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Beggar.

Motivation: Sabotage a competitor; and he would like to get married and retire

Ideals: Joker, Gifted. Bonds: Job, Nature, Has a crush. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Gorbundus Delmirev, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)8 (-1) 6 (-2)16 (+3)
Skills Acrobatics +2, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Wrenn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'6" and dresses like a well dressed Bounty Hunter does. His black hair is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. His childhood dream was to be a Layabout, but he was a colossal failure. He became a Bounty Hunter soon after.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Justice. Bonds: Job, Attractive, Adventurer, Nature. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Wrenn Gimlen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 14 (+2)11 (+0) 11 (+0)4 (-3)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Travok Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man is dressed in earthy colors with a brown and white handkerchief worn on his left side. His hair is short and chestnut. He has hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Travok was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Bonds: In love, Family, Nature, Criminal record. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Travok Ironfist, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Baern Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and chestnut. He has a dull look in his hazel eyes.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Baker in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Baern and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Baern Deepdelver, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Left-Handed Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an entirely pastel suit with green socks and a vest with buckled shoes, and is pretty ugly. She has wavy brown fur. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Left-Handed was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Laborer again.

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Left-Handed Shore, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)9 (-1) 17 (+3)17 (+3)
Skills Animal Handling +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. Hematite (8 gp). Rhodochrosite (8 gp). Silver pearl (80 gp).


Social Check DCs


Emeny Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: Emeny wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Emeny grew up listening to her father's many stories. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent father; and marry her sister to traveling adventurers

Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Emeny Morris, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp. Lapis lazuli (4 gp).


Social Check DCs


Anakis Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses like a well dressed Spice Merchant does. Her hair is cut close to her head. Her eyes are silver.

Personality: Calm and collected, she is a well trained Spice Merchant. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Herbalist, who enjoyed hunting, Anakis was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anakis took refuge in the ruined castle and found the beat up bow and armor she uses now. She became a Spice Merchant soon after.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Impulsive. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anakis Excellence, Female Tiefling Sorcerer 4
Medium (4'11") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. Moonstone (80 gp). Brown-green garnet (100 gp). Jade (100 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs

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