Ahinar Lathalas, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of strength around her neck, and a flail on her belt. She has moderate length chestnut hair. She wears crescent spectacles with a black brim.
Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Ahinar took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: To reunite with her old friends; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Myria Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. Her hair is cut close to her head. Her fierce blue eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. She has all her life been fascinated with poetry.
History: The child of a Fortune-teller, who enjoyed hunting, Myria was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 220 gp.
Elegant Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'10", this woman wears tight fitting clothing which further accentuates her frame. Her red fur has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is able to fit into much smaller and tighter spaces than normal.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.
Motivation: She would like to get married and retire; and she wants to get laid
Ideals: Gifted. Flaws: Racist, Addict. Bonds: Attractive, Military, Has a crush. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Pink pearl (120 gp).
Hugolina Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears professional attire. With bright golden hair. Her eyes are violet and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the west to a Fletcher, Hugolina learned a great deal about her mother's area of expertise. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Fletcher
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Agnes Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female typically wears yellow cloth garments or leather armor. She is tall, broad shouldered and powerfully built. She wears a Stetson hat to hide her balding. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Disciplined. Bonds: Attractive, Rich, Nature, Mentor. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Patrick Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His chestnut hair is smooth and relatively long. His green eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Ideals: Logical. Flaws: Insane. Bonds: Guardian, Criminal record. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. 1 Breastplate.
Great Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown cloak and cross-gartered yellow stockings, and is pretty ugly. His gray fur is greasy and uncared for. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Rock crystal (60 gp).
Marigold Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a red tunic with pastel highlights, and long tan pants that bunch up around her shoes. Her silver hair is well kept. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She acts crazy and hedonistic. She is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Mason, Marigold learned a great deal about her mother's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a rival would like her out of the picture
Flaws: Hedonist, Greedy. Bonds: Attractive, Criminal record, Job, In love. Occupation: Mason
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 8000 cp.
Harbek Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Dilettante, he is not a threatening figure. His black hair and beard is wavy and long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: Harbek was born the youngest of three triplets. While studying, he fell in love. They married and had a son. Some 4 years later his spouse died after the birth of his son. Heartbroken, Harbek never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To reunite with his absent mother; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Bonds: Adventurer, Family, In love, Job. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: A miniature golden chest with tiny emeralds lining the top (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
