Silent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her beige fur, when down, is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She has set out to sabotage the competition.
Motivation: She has a crush on the local Courier.
Ideals: Philantrophist. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Robbie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are brown and catlike.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of a Brewer, who enjoyed hunting, Robbie was taken on many hunting expeditions. She was taken from her home at a very young age. She has been saving her money to try and buy her sister's freedom.
Motivation: She is not mentally stable, and does not behave rationally; and doesn't want to be a barber and was forced into it by her family
Flaws: Shy, Insane. Bonds: Family, Nature, Slave. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Obsidian (12 gp). Carnelian (20 gp).
Isabella Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. Her golden hair has been sun bleached extensively. She has gleaming, smiling violet eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Isabella began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and retire the richest woman in the north
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Cynical. Bonds: Enemies. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Tricking Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and muscular, this eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur is greasy and uncared for. Her eyes are likewise yellow.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the east to a Dyer, Tricking learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She became a Dyer soon after.
Motivation: Wants her loneliness to end; and she wants to get laid
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Spring Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears brown painted combat armor at almost all times. He has dyed his greying brown fur a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Fisher profession.
History: Spring hails from a village terrorized by dire rats. He worked as a nervous Jeweler and found it very stressful. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud.
Bonds: Poor, Enemies, Job, Religious. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. 1 Chain shirt.
Artin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" northern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is greying and her face has many wrinkles. Her eyes are violet and catlike.
Personality: Artin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to make almost anything out of random pieces of junk.
History: Artin was born the youngest of three triplets. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and money/treasure
Ideals: Extrovert, Gifted. Bonds: Rich, Family, Immigrant. Occupation: Dilettante
Voice: Soft and melodious
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
Lone Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. He wears a top hat to cover his moderate length gray fur. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Fighting, Logical. Flaws: Ugly, Insomniac. Bonds: Has a crush. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Tourmaline (60 gp).
Spear Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. His fur is red and very short. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: Spear was born in the south. At a young age he loved to build and create. After coming to the age of reason, Spear took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Persistence, Gifted. Flaws: Addict, Fearful. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. 4 Thunderstones.
Numba Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. Her long red hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the south. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Carpenter, her mother struggled to pay the bills. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Animal Trainer
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
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