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NPC Generator

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Advanced [show]


Helen Hastings, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, brown cloak. She sports red long hair. She has gleaming, smiling green eyes.

Personality: Eccentric and domineering, Helen will drive conversation. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born several months after her father was called into army service. She worked as a nervous Banker and found it very stressful. She then took over the family business and is one of the better Banker for hire.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Athletic, Extrovert, Entrepeneur. Bonds: Military, Job, Criminal record. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Helen Hastings, Female Human Sorcerer 3
Medium (4'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Srorthen Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His rusty crest is slicked back into a classic pompadour. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Srorthen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Philantrophist, Fighting. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Srorthen Lhamboldennish, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 70 pp.


Social Check DCs


Zagga Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky white painted plate armor. Her blonde hair is styled in orderly dreadlocks. Her thin eyebrows rest above her beady blue eyes.

Personality: She is almost excessively polite to everyone, even when angry. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: When she was but 4 years old her parents immigrated from the east. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, In love. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Zagga Darby, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Quilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of strength on her torso. She has a slight overbite and is overall scrawny. Her hair is short and auburn. Her eyes are brown and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Quilla lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now travels the world, in search of power and loot.

Motivation: She feels the way she acts is they only way to get by in the world; and her relatives are trying to arrange a marriage

Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Quilla Timbers, Female Gnome Sorcerer 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 27000 sp.


Social Check DCs


Huru Enfield, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is wearing a long, white, dusty cloak. Her auburn hair is wavy and long. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Huru and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her; and she is not mentally stable, and does not behave rationally

Ideals: Professionalism, Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Huru Enfield, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: White pearl (120 gp).


Social Check DCs


Naill Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.

History: He comes from a rich eastern family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Rich, Family. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Naill Amakiir, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Theren Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in violet turtlenecks beneath a brown coat with pastel slacks. He has done his best to style his auburn hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Theren was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Theren Selevarun, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Sun On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His cinnamon fur is still thick. His fierce hazel eyes like to dwell on things.

Personality: Sun hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Guard, who enjoyed hunting, Sun was taken on many hunting expeditions. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Sun began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Artistic, Philantrophist. Bonds: Nature, Enemies. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Sun On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 7 (-2)18 (+4)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Rimple Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt with thin blue vertical stripes and white pants. He is bald on top and has large black tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was granted martial powers by his dying sister.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Shy, Mundane, Racist. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rimple Daergel, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)5 (-3) 13 (+1)12 (+1)
Skills Insight +3, Nature -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2700 sp.


Social Check DCs

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