Birel Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears suspenders and violet workpants. Her shirt is pastel, and she wears a heavy violet leather apron most of the time, and she perpetually has her mace ready. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise blue.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Birel lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Marry her brother to traveling adventurers; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Mentor, Adventurer. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Gargax Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man has the majority of his body covered in plate. His bronze crest is heavily combed to the left. His red eyes peer out from beneath his small black hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of goblins once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a goblins raid, leaving Gargax alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Red garnet (90 gp).
Tree Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His cinnamon fur is thinning but still full. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Tree would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Mortician, who enjoyed hunting, Tree was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Bonds: Attractive, Military, Nature, Adventurer. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 23000 sp. Silver pearl (60 gp). Rose (60 gp). Citrine (60 gp). Citrine (60 gp). 1 Minor magic item.
Veit Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Veit isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has all his life been fascinated with poetry.
History: He got into the Barber business at a young age. A gifted student he started as a Bounty Hunter, but he got bored and became a Barber. During his travels, Veit and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Veit discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Veit fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Hugolina Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and wears skinny pants and wears a yellow and black robe with the hood down. Her silver hair is lengthy and is close to two feet long. She wears an eyepatch.
Personality: She has a massive crush on the younger sibling of the Ruler who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the south her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered singing. She has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants her loneliness to end; and she wants to get laid
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. Red spinel (90 gp).
Vistra Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her hand crossbow. Her brown hair is well kept. Her thin eyebrows rest above her beady gray eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her absent mother.
Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 390 gp.
Silgre Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. Her left leg appears badly burned and disfigured. Her red hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a massive crush on the younger sibling of the Gardener who has hired her part-time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire; and to settle down with her crush
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Good lock. 1 Simple lock.
Travok Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of a Architect, who enjoyed hunting, Travok was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Disciplined. Bonds: Immigrant, Criminal record, Nature, Job. Occupation: Jeweler
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (110 gp). Red spinel (110 gp). Amber (110 gp). 1 Antitoxin.
Barendd Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He carries with him a set of falchions on his belt, each one with a amber on the hilt. His long golden hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Slave. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
