Aramil Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He keeps his black hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of eastern immigrants he idolized his mother. In his 10th year, his parents were killed by a goblins raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Logical. Flaws: Fearful. Bonds: Job, Immigrant, Enemies. Occupation: Gardener
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp. Malachite (12 gp). 1 Masterwork Common Melee.
Zykroff Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her axe. Her crest is short and white. She tend to wears goggles to shield her eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Animals are drawn to her, and she is able to talk to them.
History: Born in a small village she learned the ways of the warrior from her father. Brilliant and gifted she never wanted to apply herself. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Immigrant. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Gillyd Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her longsword. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.
History: The child of southern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To protect her home; and wants to have a good time and be beloved
Ideals: Passionate. Flaws: Lazy. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp.
Yurgunn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She tends to wear a large brown jacket. She wears a colorful flower in her auburn hair. Her eyes are a pleasant brown.
Personality: She is a Bather first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.
History: Yurgunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Yurgunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Yurgunn's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Bather for the past few years.
Motivation: Doesn't want to be a Bather and was forced into it by her family; and wants to raise her children well
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Family. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (100 gp).
Akta Wish, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a green collared shirt and blue skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are red and she is always smoking a pipe.
Personality: Always inclined to offer people food she seems plenty friendly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: The child of northern immigrants she idolized her father. Akta was born on a far northern plains where she grew up under the tutelage of her father, an expert Masseuse. She became a Masseuse soon after.
Motivation: She has decided she is irredeemable; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Immigrant, Job. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 7000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Old masterpiece painting (600 gp).
Bertram Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. With bright blonde hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Navigator business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a navigator and was forced into it by his family
Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Job. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2 Tanglefoot bags.
Gynk Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her chestnut hair up in a very large beehive style do. Her hazel eyes are slightly larger than normal.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gynk took refuge in the old dungeon and found the beat up shield and armor she uses now. She has since lost track of the people in her past.
Motivation: Money/treasure; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Nature. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Frouse Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is smooth and relatively long. He has blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Frouse grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Adventurer, Criminal record, Job. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Cimer Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, black cloak. His black hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Poor, Family, Adventurer. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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