Sariel Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has slicked back auburn hair. Her eyes, though not visible through her cowl, are gray.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them
History: She was born in a small island village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Sailor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Astaro Still, Female Tiefling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of maces on her belt, each one with a opal on the hilt. Her red hair is smooth and relatively long. Her skin is flawless and her white eyes scan people very quickly.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered music. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Shepherd
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Ahinar Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, blue cloak. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born several months after her father was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She has worked as a Sage like her father before her.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Optimist. Bonds: Adventurer, Military, Job. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Moon Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Farmer does. His beige fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Farmer, Moon learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: His religion dominates his actions.
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Sybil Garfield, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. She wears her silver hair down. She has several tiny aquamarine earrings on each ear.
Personality: Sybil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in the north. Through the years after Sybil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sybil's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Pelaios Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems, and he perpetually has his greataxe ready. He has styled his red hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Shipwright, but he was a colossal failure. He has achieved small success as a Mortician.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting, Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Holy water. 7 Acid flasks.
Bilbron Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a fancy blue suit. He is muscular with a powerful set of arms. His hair is black, silky, and of moderate length. He has gray eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Bilbron is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: When he was but 5 years old his parents immigrated from the north. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Emotional. Bonds: Attractive, Family, Immigrant. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp. Smoky quartz (40 gp).
Oriax Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is red and curly. His eyes are black and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Healer again; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Disease. Bonds: Job, Enemies, Immigrant. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Anverth Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Assassin does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is afraid of women and trembles around them
History: Anverth was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.
Motivation: To be a Barkeep again; and sabotage a competitor
Flaws: Racist, Shy. Bonds: Job, Attractive. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!