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NPC Generator

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Advanced [show]


Gale In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His black fur is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Miller, Gale learned a great deal about his mother's area of expertise. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To reunite with his old friends.

Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Gale In Shadow, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. A small bag of saffron. (10 gp).


Social Check DCs


Elegant Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown coat over a green low-cut shirt, and a small hat upon her head. Her cinnamon fur is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Immigrant, In love. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Elegant Of Spirit, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Odo Cooper, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large grey mantle and cape that has been intricately interwoven into his white robe. He is tall, broad shouldered and powerfully built. With a patchy blonde beard and wild blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Odo studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Professionalism, Gifted. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Cooper, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 17 (+3)7 (-2)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Citrine (40 gp).


Social Check DCs


Bulzo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of bastard swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. He wears an eyepatch.

Personality: Bulzo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Bulzo Shadowquick, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Caramip Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair has been sun bleached extensively. She has brown eyes.

Personality: She is mildly Gnome supremacist, though she does not identify as such. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Caramip was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Flaws: Racist. Bonds: Poor, Religious, Job, Adventurer. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Caramip Fiddlefen, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Kildrak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He is wearing the road beaten gear of a warrior. His golden hair, when down, is lengthy. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Kildrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kildrak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Kildrak Fallack, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 6 (-2)8 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20000 sp. Red garnet (70 gp). Rose (80 gp). 1 Minor magic item.


Social Check DCs


Trym Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Layabout, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and to find somewhere to settle down

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Trym Serge, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Wrenn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Poor, Enemies. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Wrenn Scheppen, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Pelaios Gift, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Sailor does. He keeps his purple hair in a pixie cut. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Pelaios would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. A gifted student he started as a Painter, but he got bored and became a Sailor. He has achieved small success as a Sailor.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Rich. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Pelaios Gift, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp.


Social Check DCs

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