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NPC Generator

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Advanced [show]


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears his beige fur down. He has gleaming, smiling blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Joker. Flaws: Sensitive. Bonds: Attractive, Immigrant, Military. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Silent In the Wind, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)15 (+2) 18 (+4)10 (+0)
Skills Investigation +4, Medicine +6
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp. Red-brown spinel (90 gp). 4 Acid flasks.


Social Check DCs


Abad Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black armored body suit, with a simple red line shooting up and back down. His chestnut hair is smooth and relatively long. His gold eyes peer out from beneath his broad black hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. A gifted student he started as a Navigator, but he got bored and became a Glassblower. He became a Glassblower soon after.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Abad Mayhem, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)16 (+3) 15 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Greethen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His rusty crest is lengthy and is close to two feet long. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Painter.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Disease. Bonds: Job, Attractive, Family. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Greethen Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)6 (-2) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Has a crush, Rich, Religious, Mentor. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Pikar Wiseacre, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points -1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)18 (+4) 14 (+2)12 (+1)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 240 gp.


Social Check DCs


Fargas Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Carter does. His tied-back hair is white. His skin is flawless and his gray eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Attractive, Slave. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Fargas Brightmoon, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Kriv Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with feathered hat. He has done his best to style his white crest to look like a famous performer. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kriv took refuge in the ruined castle and found the beat up flail and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kriv was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Bonds: Poor, Enemies, Religious, Nature. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Kriv Jerynomonis, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 5 (-3)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 7
Languages Common, Gnoll, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Magnifying glass.


Social Check DCs


Orla Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: This woman has a large tan mantle and cape that has been intricately interwoven into her black robe. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her hair is black, silky, and of moderate length. She has a dull look in her amber eyes.

Personality: Her tongue was cut out and she uses sign language. She also hits on women, regardless of circumstances.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.

Motivation: Money/treasure; and she's in love

Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Has a crush. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Orla Humplebumple, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)3 (-4) 15 (+2)9 (-1) 4 (-3)16 (+3)
Skills Religion +1, Stealth -2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Smoky quartz (30 gp).


Social Check DCs


Jillian Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a faded coat and loose pants complete with small hat. She has wavy silver hair. Her eyes are likewise amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Jillian was born with her mother's beautiful face. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and she wants to get laid

Bonds: Nature, Criminal record, Attractive, Has a crush. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Jillian Kettlewhistle, Female Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Griselda Fidget, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears brown leather gloves, a brown jacket, and tight pants. Her silver hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.

History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Griselda took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: To pay off her debts; and doesn't want to be a painter and was forced into it by her family

Ideals: Professionalism, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Griselda Fidget, Female Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 7 (-2)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 8
Languages Common, Celestial, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp.


Social Check DCs

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