Thamior Othronus, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in tan turtlenecks beneath a black coat with brown slacks. His silver hair is slicked back into a classic pompadour. His eyes are amber and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his mother was called into army service. Thamior was born on a far western plains where he grew up under the tutelage of his mother, an expert Dilettante. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Fearful. Bonds: Immigrant, Guardian, Military. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Morkral Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Ruler and occasionally as a mercenary.
Motivation: He has passion for adventuring and risk; and a deep hatred of orcs
Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Job, Enemies. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Deep green spinel (150 gp).
Shedinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His top hat is riddled with cuts and holes. His red eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Disguise kit.
Thea Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear white pants and tee shirts. She has a very tight haircut. Her eyes are a pleasant green.
Personality: She is almost excessively polite to everyone, even when angry. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a pair of adventurers, Thea grew up listening to her father's many stories. A freak accident while working with her Mayor father left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero
Flaws: Shy, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gorga Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many brown ritualistic tattoos. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair, while still mostly auburn, has prominent grey streaks. Her face is covered beneath a completely black helmet.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a great chef.
History: Gorga was born in the east. At a young age she loved to build and create. After coming to the age of reason, Gorga took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Charles Stanton, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has shaved his head bald. His eyes are likewise amber. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with painting.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Keyleth Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan shirt with thin pastel vertical stripes and brown pants. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her brown hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Flattery will make her almost putty in your hands.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.
Motivation: She is content; and she has money and likes to spend it
Ideals: Passionate, Gifted. Flaws: Selfish, Mundane. Bonds: Rich. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 7000 cp. White pearl (150 gp). Eye agate (7 gp). Iolite (50 gp).
Tim Vance, Male Human [Permalink]
Personal [hide]
Description: A 5'6" northern man, he prefers to wear flannel. He has styled his silver hair well, parting it to the right. He has a dull look in his violet eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Impulsive. Bonds: Family, Adventurer, Job. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has wavy copper crest. His red eyes dart from person to person.
Personality: Overbrimming with self-confidence, Mehen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is obsessed with his god.
History: Born to a Barrister, his mother struggled to pay the bills. Mehen was born on a far western mountains where he grew up under the tutelage of his mother, an expert Server. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, Immigrant, Religious, Poor. Occupation: Server
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!