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NPC Generator

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Advanced [show]


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and tends to wear a brown poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. His tied-back hair is black. He wears crescent spectacles with a black brim.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: When he was but 7 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Extrovert. Bonds: Enemies, Immigrant, Poor. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Fargrim Torevir, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Euron Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and chestnut. His red eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to get laid; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Depressed. Bonds: Rich, Family, Has a crush. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Euron Merit, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 18 (+4)18 (+4)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp. 1 Masterwork manacles.


Social Check DCs


Shax Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She has a moderate pudge and is not very fit. Her hair, while still mostly black, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She comes from a rich southern family. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: Money/treasure; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Rich. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Shax Haunted, Female Tiefling Sorcerer 1
Medium (4'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Egelina Stanford, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses like a well dressed Unemployed does. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Egelina is depressed about a lot of things. She tends to be a nihilist. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 18th year, her parents were killed by a giants raid, leaving Egelina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Egelina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud.

Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Military, Enemies. Occupation: Unemployed

Voice: Whispers

Attributes [hide]

Egelina Stanford, Female Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Valanthe Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear yellow tank tops with tan skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She wears her brown hair up. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Glassblower, but she got bored and became a Butcher. She has been saving her money to try and buy her sister's freedom.

Motivation: Sabotage a competitor; and regain custody of her daughter

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Valanthe Boleem, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Amethyst (120 gp).


Social Check DCs


Merihim Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his black robe and has his flail always slung over his shoulder. His red hair is heavily combed to the right. His black eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Merihim grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Cynical. Bonds: In love, Adventurer, Rich. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Merihim Guilt, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. Tourmaline (100 gp).


Social Check DCs


Jarana Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her auburn hair is kept up in a ponytail inside a top hat. She has several tiny topaz earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Jarana is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Jarana has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Jarana Fallack, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Grisha Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Bellfounder business at a young age. He helped his father out around the business and became quite the natural. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: To be a Masseuse again; and he is unsatisfied with his job

Ideals: Philantrophist, Justice, Entrepeneur. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Grisha Wellington, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. Moonstone (50 gp).


Social Check DCs


Cecily Watson, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear brown clothing when she does not wear armor. She has wavy white hair. Her thin eyebrows rest above her beady violet eyes.

Personality: She speaks before she thinks and is too direct. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Sage.

Motivation: To prove her worth to the world; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Impulsive, Hedonist, Fearful. Bonds: Poor. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Cecily Watson, Female Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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