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NPC Generator

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Advanced [show]


Dynamic Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a pastel vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His yellow fur is lengthy. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the west. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Dynamic and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Dynamic Moon, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp. 1 Good lock.


Social Check DCs


Chem Flight, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Ruler uniform. His long dark red hair is drawn into a two foot long braid. His white unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Chem was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Ruler like his father before him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Disease, Addict. Bonds: Job, Family. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chem Flight, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp. Red garnet (120 gp). Citrine (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Zedaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a green vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is gold and curly. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zedaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zedaar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Criminal record. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Zedaar Ghaallixirn, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Fenriz Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His left hand appears badly burned and disfigured. He wears a deerstalker hat to cover his moderate length black hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: The child of a Sage, who enjoyed hunting, Fenriz was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Sensitive, Impulsive. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Fenriz Flair, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)17 (+3) 8 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp.


Social Check DCs


Valida Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. Her golden hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a white middle class family as the only child. Valida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down.

Ideals: Logical. Flaws: Greedy, Mundane. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Valida Helcral, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Tordrid Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is greying and her face has many wrinkles. Her eyes are amber and catlike.

Personality: She is extraordinarily eccentric. She is obsessed with finding treasure.

History: She got into the Courier business at a young age. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and balancing her hectic life and new courier responsibilities is difficult

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Courier

Voice: German accent

Attributes [hide]

Tordrid Torunn, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)12 (+1) 17 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp. 1 Breastplate.


Social Check DCs


Peter Spalding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes. He has a hunchback. His silver hair is smooth and relatively long. His eyes are amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Job, Adventurer. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Peter Spalding, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Semyaza Respect, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy and tries to find solutions quickly.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Semyaza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Lazy. Bonds: Poor. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Semyaza Respect, Female Tiefling Sorcerer 3
Medium (5'5") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)12 (+1) 10 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Elizabeth Lindsay, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Insane. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Elizabeth Lindsay, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. Silver pearl (70 gp).


Social Check DCs

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