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NPC Generator

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Advanced [show]


Aust Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear tan clothing when he does not wear armor. His black hair is knotted and matted. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Aust is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and to reunite with his absent mother

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Family, Immigrant. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Aust Qualanthri, Male Elf Sorcerer 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Druidic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Half-Plate.


Social Check DCs


Leaf Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His fur is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Leaf was born on a far western island where he grew up under the tutelage of his father, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Leaf Of Wine, Male Tabaxi Sorcerer 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 40 pp. Jasper (20 gp). 1 Superior lock. 1 Silk rope. 1 Simple lock.


Social Check DCs


Charles Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He carries a battered ceremonial dagger and tarnished nunchaku as well. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: This man loves painting and to teach people painting more than just about anything. He also has developed a complete distrust of the Bricklayer profession.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a bricklayer again

Ideals: Fighting, Artistic, Gifted. Bonds: Job, Poor. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Soames, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Iolite (80 gp).


Social Check DCs


Az-Rans Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. He wears his red hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Adventurer, Enemies. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Az-Rans Warwick, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)13 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is red, silky, and of moderate length. His eyes are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Krimmon grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Shadowquick, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Thodris Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with broad hat. She is muscular with a powerful set of arms. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Thodris grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break

Ideals: Joker. Flaws: Shy, Racist. Bonds: Adventurer, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Thodris Lutgehr, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Bloodstone (50 gp).


Social Check DCs


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His violet unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west his family was never financially stable. A freak accident while working with his Stableman father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is a bit of a kleptomaniac; and wishes to resurrect an old love

Ideals: Joker, Optimist. Flaws: Disease. Bonds: In love, Poor. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Bertram Underfoot, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs


Kathra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a blue coat with white slacks. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her blue eyes are slightly larger than normal.

Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Mayor profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her mother and her sister before her, after school she went straight into learning to become a Herbalist. After a long history of fighting, Kathra and her spouse have recently divorced.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kathra Daerdahk, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Peridot (70 gp). Alexandrite (600 gp). Eye agate (4 gp).


Social Check DCs


Ar-Gul Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a white coat over a blue low-cut shirt, and a feathered hat upon his head. His silver hair and beard is wavy and long. His eyes are violet and catlike.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He also is a firm believer in the manly ideal.

History: Ar-Gul hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has never given up on his poetry dream.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Enemies, Family. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Ar-Gul Dayton, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. Citrine (80 gp).


Social Check DCs

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