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NPC Generator

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Advanced [show]


Mhurren Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long blonde hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Mhurren is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Healer, Mhurren learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it.

Flaws: Greedy. Bonds: Rich, Immigrant, Family, Job. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Mhurren Eastoft, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Gruk Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black clothing when he does not wear armor. His hair, while still mostly silver, has prominent grey streaks. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Merchant business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Depressed. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Gruk Ainsley, Male Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 17 (+3)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1100 sp.


Social Check DCs


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She dresses like a well dressed Bricklayer does. Her silver hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is very quiet and rarely speaks above a whisper. A true patriot, Veloptima would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Bricklayer. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Military, Enemies. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 gp.


Social Check DCs


Griselda Walcott, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She keeps her long blonde hair kept up in a rat tail. Her brown eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Hunter for hire.

Motivation: Money/treasure; and to be a detective again

Flaws: Cynical, Shy. Bonds: Attractive, Rich, Job. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Griselda Walcott, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Emotional, Insane, Insomniac. Bonds: Attractive. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Warryn Scheppen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)8 (-1) 17 (+3)10 (+0)
Skills Acrobatics +5, History +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He wears a robe, a symbol of luck around his neck, and a whip on his belt. He has no hair. This brown eyed westerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He got into the Blacksmith business at a young age. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Olunt Loderr, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. 1 Darkwood Shield.


Social Check DCs


Thiala Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses well, typically a more casual-formal manner, and a wedding ring on her right hand. She has styled her black hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Carter and found it very stressful. She inherited the family business which she has now maintained for 9 years.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, In love, Job, Adventurer. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Thiala Teinithra, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Brottor Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Brottor Aranore, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Windy On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a pastel and tan robe with the hood down. Her cinnamon fur is singed and shortened. She has a tattooed face.

Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Windy grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Windy and her spouse have recently divorced.

Motivation: Wants to work out more often; and she desires power and/or immortality

Ideals: Professionalism, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Windy On the Mountaintop, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs

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