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NPC Generator

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Advanced [show]


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an entirely brown suit with white socks and a vest with buckled shoes. His long auburn hair reaches down to his waist. His amber unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To reunite with his old friends.

Flaws: Disease, Ugly. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Veit Lutgehr, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Atherton, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a red coat with grey slacks, and he perpetually has his pickaxe ready. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a island tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Halfling people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy, Racist. Bonds: Nature. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aldous Atherton, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Vonbin Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and is wearing the road beaten gear of a warrior. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Sensitive, Antagonistic. Bonds: Attractive, Military. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Vonbin Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp. Bloodstone (80 gp).


Social Check DCs


Jacoba Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses in violet turtlenecks beneath a black coat with grey slacks. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. Her eyes are hazel and catlike.

Personality: She is a Scribe first and foremost. She believes firmly that knowledge should be universal. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She struck the Scribe job and began her own company from there.

Motivation: To be a Performer again; and she'd like to take her coworkers down a peg

Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Job, Poor. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Jacoba Amakiir, Female Half-Elf Sorcerer 3
Medium (4'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 60 pp.


Social Check DCs


Right-Handed Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean pastel cloak covering her clean studded leather. Her long lavender fur is drawn into a two foot long braid. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Right-Handed was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has passion for adventuring and risk; and someone believes her a fraud

Ideals: Justice, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Right-Handed Mist, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Freshwater pearl (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Damaia Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a green tunic with black highlights, and long brown pants that bunch up around her shoes and is in decent physical shape. Her blue hair is kept up in a ponytail inside a top hat. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and sabotage a competitor

Flaws: Addict, Depressed. Bonds: Job, Nature, Family, Rich. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Damaia Loyalty, Female Tiefling Sorcerer 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 50 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ahinar Hanali, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, blue, dusty cloak. Her hair is long and red with streaks of auburn, and is pulled back with small blue clips. Her amber unseeing eyes seem to look past you.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Ahinar took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: She seems to be bored by most things; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Disease, Antagonistic, Mundane. Bonds: Enemies, Criminal record. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Ahinar Hanali, Female Elf Sorcerer 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Seddit Dare, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and dresses well, typically a more casual-formal manner. Her purple hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Seddit's homeland. Seddit decided to take the middle way and become a bodyguard. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Attractive, Nature, Criminal record, Immigrant. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Seddit Dare, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Beatrice Walpole, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown tunic with pastel highlights, and long brown pants that bunch up around her shoes. She has a very tight haircut. Her face is covered beneath a completely black helmet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Servant, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Gardener job now, and dutifully fulfills any obligations she has.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Disciplined, Fighting. Bonds: Job, Poor, Family. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Beatrice Walpole, Female Human Sorcerer 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)13 (+1) 9 (-1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs

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