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NPC Generator

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Advanced [show]


Arara Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of maces, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her silver hair is smooth and relatively long. Her fierce gray eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Arara Madden, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Spring Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears pastel cloth garments or leather armor. Her gray fur is matted, messy, and big. Her eyes are hazel and beady.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not trust anyone and sleeps with one eye open.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Ugly, Insomniac, PTSD. Bonds: Immigrant. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Spring Of Clay, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Cockaby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" western man, he wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is short and blonde. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Cockaby was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Logical, Fighting. Flaws: Antagonistic. Bonds: Religious. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Cockaby Folkor, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp.


Social Check DCs


Ghesh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black trousers with grey and red striped suspenders. He wears various colorful collared shirts. His black crest is drawn into a tight pony tail with a cross scrunchie. His gold eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He believes the world needs to unite to get rid of illithids once and for all.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers.

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Religious, Family. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Ghesh Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Athletics +6, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler.


Social Check DCs


Alice Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears just a violet suit, and sports empty pouches on her belt. With bright silver hair. This gray eyed easterner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: She desires power and/or immortality; and she has money and likes to spend it

Ideals: Joker. Flaws: Fearful. Bonds: Religious, Adventurer, Rich. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Alice Lathalas, Female Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Shedinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean black cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His white crest has been sun bleached extensively. His ears are large.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Courier, his father struggled to pay the bills. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Racist, Impulsive. Bonds: Slave, Poor. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Shedinn Esstyrlynn, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp.


Social Check DCs


Uthemar Siannodel, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan costume with the symbols of the sun god on his torso. He keeps his red hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Religious. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Uthemar Siannodel, Male Elf Sorcerer 2
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)14 (+2) 11 (+0)14 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 310 gp. Malachite (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Ermina Cason, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). She sports auburn long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Money/treasure; and she has decided she is irredeemable

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Rich, Adventurer. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Cason, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)6 (-2)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. Red-brown spinel (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roge Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He is portly but not overly obese. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Roge and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Flaws: Insane, Antagonistic. Bonds: Nature, Rich, Enemies. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Roge Goodearth, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Gnoll, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp. 1 Bullseye lantern.


Social Check DCs

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