Morkral Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair, when down, is lengthy. He has a dull look in his violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Farmer, but he got bored and became a Assassin. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult
Flaws: Impulsive, Disease, Addict. Bonds: Poor, Job. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 pp.
Irann Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She keeps her long blonde hair kept up in a rat tail. Her ears are large.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Irann has worked very hard to control her curse. She now mingles about in high society.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Breastplate.
Anne Hallewell, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'4". She is generally shirtless and showing off her tattooed chest. She keeps her long white hair kept up in a rat tail. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Sellsword business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Opinionated. Flaws: Hedonist. Bonds: Job, Family. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 sp. Coral (90 gp). Deep green spinel (90 gp).
Lorilla Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries with her a set of daggers on her belt, each one with a jet on the hilt. Sporting a red mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Shy, Antagonistic. Bonds: Immigrant. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Zed Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is long and unkept. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.
History: The child of southern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Amnon Strength, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with tan pants. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are a pleasant red.
Personality: Amnon is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new carpenter responsibilities is difficult
Flaws: Depressed, Antagonistic, Secretive. Bonds: Job, In love. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 130 gp. 1 Darkwood Shield.
Isabella Morton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, typically a more casual-formal manner. Her hair is auburn and very short. Her violet eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Herbalist, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Revenge; and further expansion of business
Flaws: Disease. Bonds: Attractive, Has a crush, Job, Enemies. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Aline Lindsey, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has styled her auburn hair well, parting it to the left. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Aline isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Her job bores her to no end. She has decided to make it more interesting.
History: She was born in the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Impeccable. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Jasper (30 gp).
Don Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has styled his chestnut hair well, parting it to the right. He has gray eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. Recently the stress of being a Bricklayer has made it difficult for him to sleep.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Job, Criminal record, Family. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Blue quartz (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!