Fargrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is portly but not overly obese. His auburn hair, when down, is lengthy. He has a dull look in his blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Gildmak Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He sports a flattop hair cut. His gray eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Cynical, Addict. Bonds: Poor, Immigrant. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Murook Burton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with finding treasure.
History: She got into the Carter business at a young age. Murook was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Murook decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. In the meantime she has taken over work as a Carter and occasionally as a mercenary.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Athletic, Opinionated. Bonds: Adventurer, Job, Criminal record. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Darkwood Buckler.
Pyxrin Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her red crest down. Her fierce red eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her first spouse was a Map Maker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.
Motivation: She is unsatisfied with her job; and to reunite with her absent mother
Ideals: Impeccable, Artistic. Flaws: Disease, Insomniac. Bonds: Family, Job. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Nagrette Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She has wavy silver hair. She wears large thick round spectacles.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She also is a firm believer in the womanly ideal.
History: She was born in a small forest village. Nagrette liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Dyer like her mother before her.
Motivation: She is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Artistic. Flaws: Impulsive, Fearful. Bonds: Nature, Job. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp. Coral (150 gp).
Agatha Weld, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them, and she perpetually has her warhammer ready. She has slicked back silver hair. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Agatha was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Agatha's father didn't care for her much, and the feeling was mutual. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Slave. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. Silver pearl (50 gp).
Oblar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this man is generally well dressed albeit a few years behind the times. His red hair is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. When Oblar reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Artistic. Bonds: Attractive, Adventurer, Mentor, Military. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. Sard (30 gp).
Hugolina Sutherland, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a brown tunic with pastel highlights, and long black pants that bunch up around her shoes. Her whole body is exceptionally muscular. With wild chestnut hair. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She has always had a great fascination with Elven culture. As long as the job gets done she does not care how it got done.
History: A powerful necromancer made her what she is. In her 14th year, her parents were killed by a goblins raid, leaving Hugolina alone in the world. After a stint in an orphanage, she was adopted. She left for the north, certain she would find work there.
Motivation: A deep hatred of goblins; and a strong sense of loyalty to elven people
Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Attractive, Mentor, Enemies. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Red-brown spinel (50 gp).
Bathin Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His purple hair has been sun bleached extensively. His eyes are black and beady.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.
Motivation: To be a Roofer again; and he is unsatisfied with his job
Ideals: Artistic, Gifted. Flaws: Ugly, Greedy. Bonds: Job. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp. 1 Banded mail.
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