Barbena Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fancy grey dress. Her hair is black and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Barbena is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.
History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She struck the Fortune-teller job and began her own company from there.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she loathes her own lifestyle
Flaws: Depressed, Shy, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Arjhan Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His brass crest is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Rich, Immigrant. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Maynild Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear yellow clothing when she does not wear armor. She carries a battered greataxe and tarnished longbow as well. Her golden hair is lengthy. She has a dull look in her hazel eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Maynild is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Unemployed, but she got bored and became a Bookbinder. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Fighting, Opinionated, Justice. Flaws: Disease, Mundane. Bonds: Job. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Bloodstone (40 gp).
Griselda Bentham, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her long golden hair is drawn into a two foot long braid. She has a dull look in her blue eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in the south to a Stableman, Griselda learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She now spends her time doing works of charity.
Motivation: Seeks redemption; and marry her brother to traveling adventurers
Ideals: Persistence, Philantrophist. Bonds: Family, Job, Criminal record. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Neega Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting white shirt and pants. She has styled her blonde hair well, parting it to the right. She is baby faced.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Neega was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She inherited the family business which she has now maintained for 8 years.
Motivation: Expand her business; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Shy. Bonds: Job, In love, Adventurer. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. 1 Chain shirt.
Andraste Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. Her red hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Andraste hails from a village terrorized by brigands. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Athletic. Bonds: Rich, Guardian, Family, Enemies. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Chassath Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a green deerstalker hat and green clothes. Her rusty crest is slicked back into a classic pompadour. Her ears are large.
Personality: Chassath hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to loving parents in a slum to the north. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has never given up on her writing dream.
Motivation: To protect her home; and to find somewhere to settle down
Ideals: Artistic, Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Tordek Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. His eyes are green.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He seems to be bored by most things; and tiefling compassion
Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Rich, Attractive. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
Sannl Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. She carries with her a set of shortbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her white hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Sannl was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business.
Ideals: Fighting, Gifted, Artistic. Flaws: Hedonist. Bonds: Poor. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1900 sp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.
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