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NPC Generator

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Advanced [show]


Orla Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She keeps her long red hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She left for the west, certain she would find work there.

Motivation: A deep hatred of dire rats; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Orla Rofferton, Female Gnome Sorcerer 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears just a brown suit. He is muscular with a powerful set of arms. He has no fur. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gale was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Gale In Woods, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Millicent Ashton, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her kukri ready. Her golden hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Millicent hails from a village terrorized by gnolls. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: A deep hatred of gnolls.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Millicent Ashton, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Stealth -1, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 20 pp.


Social Check DCs


Jheri Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a black collared shirt and white skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She wears her scarlet crest down. Her eyes are red and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family.

Flaws: Ugly, Addict, Mundane. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Jheri Daardendrian, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her orange fur has been sun bleached extensively. She has several tiny jet earrings on each ear.

Personality: She has always had a great fascination with Half-Orc culture. She is a great chef.

History: Emerald was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Great Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. She wears her red fur up. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy and tries to find solutions quickly.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic, Lazy. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Great Of Wine, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 10000 cp.


Social Check DCs


Nutae Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his red hair in a pixie cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he wants revenge against gnolls

Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Nutae Lathalas, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. 1 Buckler.


Social Check DCs


Arha Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. She sports red long hair. She tend to wears goggles to shield her eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: A powerful brothel owner made her what she is. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage

Ideals: Disciplined. Bonds: Attractive, Mentor, Family, Military. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Arha Altham, Female Half-Orc Sorcerer 3
Medium (6'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Black star sapphire (700 gp). 1 Chain shirt.


Social Check DCs


Kildrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of falchions, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Kildrak grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Fighting, Justice. Bonds: Job, Adventurer, Rich. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Kildrak Ungart, Male Dwarf Sorcerer 4
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs

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