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NPC Generator

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Advanced [show]


Drifting Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She very much looks the part of a Sailor. She has moderate length white fur. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She tends to her Sailor job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and she is unsatisfied with her job

Ideals: Joker. Flaws: Terse, Disease. Bonds: Job, Rich. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Drifting Of Clay, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 4 (-3)14 (+2)
Skills Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Magnifying glass.


Social Check DCs


Miles Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his shield always slung over his shoulder. His tied-back hair is blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest man in the north; and he is greedy

Ideals: Logical, Entrepeneur. Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Miles Richie, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp. 1 Masterwork Light steel shield.


Social Check DCs


Enna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. She sports a flattop hair cut. She has gray eyes and a blue hat with a brown feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Greedy, Fearful, PTSD. Bonds: Poor, Religious. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Enna Arnuanna, Female Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Manea Tolerance, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She wears a green Stetson hat and green clothes, and her gloved hand is found clutching a greataxe. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She would rather hide behind her crafts than deal with other people.

History: She got into the Dyer business at a young age. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manea took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She now owns her own business.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Joker, Artistic. Flaws: Shy, Mundane. Bonds: Job, Nature. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manea Tolerance, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)7 (-2)
Skills Nature +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1600 sp.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Adventurer, Rich, Immigrant, Religious. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Shirley, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. He has a white handlebar mustache and slicked back white hair. His amber unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Has a crush, Family. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Tim Browning, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Nedda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has the majority of her body covered in plate. With wild auburn hair. She wears a mask on her face.

Personality: While she acts the brute, she is far gentler than she would appear. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Bonds: Religious, Mentor. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Nedda Goodearth, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 11 (+0)10 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp.


Social Check DCs


Morthos Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His chestnut hair is matted, messy, and big. His eyes are white and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a brothel owner, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered poetry. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Morthos Laughter, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 200 gp.


Social Check DCs


Dustin Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He sports brown clothing, slightly heavier than average wear. He has a hunchback. His black hair is lengthy. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. Dustin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Dustin Branson, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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